Package software.amazon.awssdk.services.gamelift.model
package software.amazon.awssdk.services.gamelift.model
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ClassDescriptionProperties that describe an alias resource.Amazon GameLift Anywhere configuration options for your Anywhere fleets.Values for use in player attribute key-value pairs.Properties describing a custom game build.Determines whether a TLS/SSL certificate is generated for a fleet.This data type is used with the Amazon GameLift FleetIQ and game server groups.An Amazon GameLift compute resource for hosting your game servers.The requested operation would cause a conflict with the current state of a service resource associated with the request.Amazon Web Services account security credentials that allow interactions with Amazon GameLift resources.Player information for use when creating player sessions using a game session placement request.Resource capacity settings.The Amazon GameLift service limits for an Amazon EC2 instance type and current utilization.Log entry describing an event that involves Amazon GameLift resources (such as a fleet).A list of fleet locations where a game session queue can place new game sessions.Describes a Amazon GameLift fleet of game hosting resources.Current resource capacity settings in a specified fleet or location.The specified fleet has no available instances to fulfill a
CreateGameSession
request.Current resource utilization statistics in a specified fleet or location.This key-value pair can store custom data about a game session.This data type is used with the Amazon GameLift FleetIQ and game server groups.This data type is used with the Amazon GameLift FleetIQ and game server groups.This data type is used with the Amazon GameLift FleetIQ and game server groups.This data type is used with the Amazon GameLift FleetIQ and game server groups.Properties describing a game session.Connection information for a new game session that is created in response to a start matchmaking request.A game session's properties plus the protection policy currently in force.The game instance is currently full and cannot allow the requested player(s) to join.Represents a potential game session placement, including the full details of the original placement request and the current status.Configuration for a game session placement mechanism that processes requests for new game sessions.A fleet or alias designated in a game session queue.A game session with this custom ID string already exists in this fleet.Represents a virtual computing instance that runs game server processes and hosts game sessions.Information and credentials that you can use to remotely connect to an instance in an EC2 managed fleet.A set of credentials that allow remote access to an instance in an EC2 managed fleet.This data type is used with the Amazon GameLift FleetIQ and game server groups.The service encountered an unrecoverable internal failure while processing the request.The requested operation would cause a conflict with the current state of a resource associated with the request and/or the fleet.The requested operation would cause a conflict with the current state of a resource associated with the request and/or the game instance.One or more parameter values in the request are invalid.A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an instance in a fleet.This data type is used with the Amazon GameLift FleetIQ and game server groups.The requested operation would cause the resource to exceed the allowed service limit.Details about a location in a multi-location fleet.A remote location where a multi-location fleet can deploy game servers for game hosting.Properties of a locationA fleet location and its life-cycle state.Represents a new player session that is created as a result of a successful FlexMatch match.Guidelines for use with FlexMatch to match players into games.Set of rule statements, used with FlexMatch, that determine how to build your player matches.Ticket generated to track the progress of a matchmaking request.THe requested resources was not found.The specified game server group has no available game servers to fulfill aClaimGameServer
request.Information about a player session.Represents a player in matchmaking.Regional latency information for a player, used when requesting a new game session.Sets a latency cap for individual players when placing a game session.Represents a player session.Custom prioritization settings for use by a game session queue when placing new game sessions with available game servers.A policy that puts limits on the number of game sessions that a player can create within a specified span of time.The routing configuration for a fleet alias.A collection of server process configurations that describe the set of processes to run on each instance in a fleet.The location in Amazon S3 where build or script files are stored for access by Amazon GameLift.Rule that controls how a fleet is scaled.Properties describing a Realtime script.A set of instructions for launching server processes on each instance in a fleet.A label that you can assign to a Amazon GameLift resource.The requested tagging operation did not succeed.Settings for a target-based scaling policy.This data type is used with the Amazon GameLift FleetIQ and game server groups.The service is unable to resolve the routing for a particular alias because it has a terminalRoutingStrategy
associated with it.The client failed authentication.The requested operation is not supported in the Region specified.Represents an authorization for a VPC peering connection between the VPC for an Amazon GameLift fleet and another VPC on an account you have access to.Represents a peering connection between a VPC on one of your Amazon Web Services accounts and the VPC for your Amazon GameLift fleets.Represents status information for a VPC peering connection.