Interface PriorityConfiguration.Builder
- All Superinterfaces:
Buildable,CopyableBuilder<PriorityConfiguration.Builder,,PriorityConfiguration> SdkBuilder<PriorityConfiguration.Builder,,PriorityConfiguration> SdkPojo
- Enclosing class:
PriorityConfiguration
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Method Summary
Modifier and TypeMethodDescriptionlocationOrder(String... locationOrder) The prioritization order to use for fleet locations, when thePriorityOrderproperty includesLOCATION.locationOrder(Collection<String> locationOrder) The prioritization order to use for fleet locations, when thePriorityOrderproperty includesLOCATION.priorityOrder(Collection<PriorityType> priorityOrder) A custom sequence to use when prioritizing where to place new game sessions.priorityOrder(PriorityType... priorityOrder) A custom sequence to use when prioritizing where to place new game sessions.priorityOrderWithStrings(String... priorityOrder) A custom sequence to use when prioritizing where to place new game sessions.priorityOrderWithStrings(Collection<String> priorityOrder) A custom sequence to use when prioritizing where to place new game sessions.Methods inherited from interface software.amazon.awssdk.utils.builder.CopyableBuilder
copyMethods inherited from interface software.amazon.awssdk.utils.builder.SdkBuilder
applyMutation, buildMethods inherited from interface software.amazon.awssdk.core.SdkPojo
equalsBySdkFields, sdkFieldNameToField, sdkFields
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Method Details
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priorityOrderWithStrings
A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.
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LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
- Parameters:
priorityOrder- A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.-
LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
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- Returns:
- Returns a reference to this object so that method calls can be chained together.
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priorityOrderWithStrings
A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.
-
LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
- Parameters:
priorityOrder- A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.-
LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
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- Returns:
- Returns a reference to this object so that method calls can be chained together.
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priorityOrder
A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.
-
LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
- Parameters:
priorityOrder- A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.-
LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
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- Returns:
- Returns a reference to this object so that method calls can be chained together.
-
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priorityOrder
A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.
-
LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
- Parameters:
priorityOrder- A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.-
LATENCY-- Amazon GameLift Servers prioritizes locations where the average player latency is lowest. Player latency data is provided in each game session placement request. -
COST-- Amazon GameLift Servers prioritizes queue destinations with the lowest current hosting costs. Cost is evaluated based on the destination's location, instance type, and fleet type (Spot or On-Demand). -
DESTINATION-- Amazon GameLift Servers prioritizes based on the list order of destinations in the queue configuration. -
LOCATION-- Amazon GameLift Servers prioritizes based on the provided order of locations, as defined inLocationOrder.
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- Returns:
- Returns a reference to this object so that method calls can be chained together.
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locationOrder
The prioritization order to use for fleet locations, when the
PriorityOrderproperty includesLOCATION. Locations can include Amazon Web Services Region codes (such asus-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.- Parameters:
locationOrder- The prioritization order to use for fleet locations, when thePriorityOrderproperty includesLOCATION. Locations can include Amazon Web Services Region codes (such asus-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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locationOrder
The prioritization order to use for fleet locations, when the
PriorityOrderproperty includesLOCATION. Locations can include Amazon Web Services Region codes (such asus-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.- Parameters:
locationOrder- The prioritization order to use for fleet locations, when thePriorityOrderproperty includesLOCATION. Locations can include Amazon Web Services Region codes (such asus-west-2), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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