Class GameServerGroupAutoScalingPolicy

java.lang.Object
software.amazon.awssdk.services.gamelift.model.GameServerGroupAutoScalingPolicy
All Implemented Interfaces:
Serializable, SdkPojo, ToCopyableBuilder<GameServerGroupAutoScalingPolicy.Builder,GameServerGroupAutoScalingPolicy>

@Generated("software.amazon.awssdk:codegen") public final class GameServerGroupAutoScalingPolicy extends Object implements SdkPojo, Serializable, ToCopyableBuilder<GameServerGroupAutoScalingPolicy.Builder,GameServerGroupAutoScalingPolicy>

This data type is used with the Amazon GameLift FleetIQ and game server groups.

Configuration settings for intelligent automatic scaling that uses target tracking. These settings are used to add an Auto Scaling policy when creating the corresponding Auto Scaling group. After the Auto Scaling group is created, all updates to Auto Scaling policies, including changing this policy and adding or removing other policies, is done directly on the Auto Scaling group.

See Also:
  • Method Details

    • estimatedInstanceWarmup

      public final Integer estimatedInstanceWarmup()

      Length of time, in seconds, it takes for a new instance to start new game server processes and register with Amazon GameLift FleetIQ. Specifying a warm-up time can be useful, particularly with game servers that take a long time to start up, because it avoids prematurely starting new instances.

      Returns:
      Length of time, in seconds, it takes for a new instance to start new game server processes and register with Amazon GameLift FleetIQ. Specifying a warm-up time can be useful, particularly with game servers that take a long time to start up, because it avoids prematurely starting new instances.
    • targetTrackingConfiguration

      public final TargetTrackingConfiguration targetTrackingConfiguration()

      Settings for a target-based scaling policy applied to Auto Scaling group. These settings are used to create a target-based policy that tracks the Amazon GameLift FleetIQ metric "PercentUtilizedGameServers" and specifies a target value for the metric. As player usage changes, the policy triggers to adjust the game server group capacity so that the metric returns to the target value.

      Returns:
      Settings for a target-based scaling policy applied to Auto Scaling group. These settings are used to create a target-based policy that tracks the Amazon GameLift FleetIQ metric "PercentUtilizedGameServers" and specifies a target value for the metric. As player usage changes, the policy triggers to adjust the game server group capacity so that the metric returns to the target value.
    • toBuilder

      Description copied from interface: ToCopyableBuilder
      Take this object and create a builder that contains all of the current property values of this object.
      Specified by:
      toBuilder in interface ToCopyableBuilder<GameServerGroupAutoScalingPolicy.Builder,GameServerGroupAutoScalingPolicy>
      Returns:
      a builder for type T
    • builder

    • serializableBuilderClass

      public static Class<? extends GameServerGroupAutoScalingPolicy.Builder> serializableBuilderClass()
    • hashCode

      public final int hashCode()
      Overrides:
      hashCode in class Object
    • equals

      public final boolean equals(Object obj)
      Overrides:
      equals in class Object
    • equalsBySdkFields

      public final boolean equalsBySdkFields(Object obj)
      Description copied from interface: SdkPojo
      Indicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in an SdkPojo class, and is generated based on a service model.

      If an SdkPojo class does not have any inherited fields, equalsBySdkFields and equals are essentially the same.

      Specified by:
      equalsBySdkFields in interface SdkPojo
      Parameters:
      obj - the object to be compared with
      Returns:
      true if the other object equals to this object by sdk fields, false otherwise.
    • toString

      public final String toString()
      Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
      Overrides:
      toString in class Object
    • getValueForField

      public final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz)
    • sdkFields

      public final List<SdkField<?>> sdkFields()
      Specified by:
      sdkFields in interface SdkPojo
      Returns:
      List of SdkField in this POJO. May be empty list but should never be null.