Interface CreateGameServerGroupResponse.Builder

All Superinterfaces:
AwsResponse.Builder, Buildable, CopyableBuilder<CreateGameServerGroupResponse.Builder,CreateGameServerGroupResponse>, GameLiftResponse.Builder, SdkBuilder<CreateGameServerGroupResponse.Builder,CreateGameServerGroupResponse>, SdkPojo, SdkResponse.Builder
Enclosing class:
CreateGameServerGroupResponse

public static interface CreateGameServerGroupResponse.Builder extends GameLiftResponse.Builder, SdkPojo, CopyableBuilder<CreateGameServerGroupResponse.Builder,CreateGameServerGroupResponse>
  • Method Details

    • gameServerGroup

      CreateGameServerGroupResponse.Builder gameServerGroup(GameServerGroup gameServerGroup)

      The newly created game server group object, including the new ARN value for the Amazon GameLift FleetIQ game server group and the object's status. The Amazon EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE.

      Parameters:
      gameServerGroup - The newly created game server group object, including the new ARN value for the Amazon GameLift FleetIQ game server group and the object's status. The Amazon EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • gameServerGroup

      default CreateGameServerGroupResponse.Builder gameServerGroup(Consumer<GameServerGroup.Builder> gameServerGroup)

      The newly created game server group object, including the new ARN value for the Amazon GameLift FleetIQ game server group and the object's status. The Amazon EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE.

      This is a convenience method that creates an instance of the GameServerGroup.Builder avoiding the need to create one manually via GameServerGroup.builder().

      When the Consumer completes, SdkBuilder.build() is called immediately and its result is passed to gameServerGroup(GameServerGroup).

      Parameters:
      gameServerGroup - a consumer that will call methods on GameServerGroup.Builder
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also: