Class TerminateGameSessionRequest
- All Implemented Interfaces:
SdkPojo
,ToCopyableBuilder<TerminateGameSessionRequest.Builder,
TerminateGameSessionRequest>
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Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptionbuilder()
final boolean
final boolean
equalsBySdkFields
(Object obj) Indicates whether some other object is "equal to" this one by SDK fields.final String
A unique identifier for the game session to be terminated.final <T> Optional
<T> getValueForField
(String fieldName, Class<T> clazz) Used to retrieve the value of a field from any class that extendsSdkRequest
.final int
hashCode()
static Class
<? extends TerminateGameSessionRequest.Builder> final TerminationMode
The method to use to terminate the game session.final String
The method to use to terminate the game session.Take this object and create a builder that contains all of the current property values of this object.final String
toString()
Returns a string representation of this object.Methods inherited from class software.amazon.awssdk.awscore.AwsRequest
overrideConfiguration
Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Details
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gameSessionId
A unique identifier for the game session to be terminated. A game session ARN has the following format:
arn:aws:gamelift:<location>::gamesession/<fleet ID>/<custom ID string or idempotency token>
.- Returns:
- A unique identifier for the game session to be terminated. A game session ARN has the following format:
arn:aws:gamelift:<location>::gamesession/<fleet ID>/<custom ID string or idempotency token>
.
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terminationMode
The method to use to terminate the game session. Available methods include:
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TRIGGER_ON_PROCESS_TERMINATE
– Prompts the Amazon GameLift Servers service to send anOnProcessTerminate()
callback to the server process and initiate the normal game session shutdown sequence. TheOnProcessTerminate
method, which is implemented in the game server code, must include a call to the server SDK actionProcessEnding()
, which is how the server process signals to Amazon GameLift Servers that a game session is ending. If the server process doesn't callProcessEnding()
, the game session termination won't conclude successfully. -
FORCE_TERMINATE
– Prompts the Amazon GameLift Servers service to stop the server process immediately. Amazon GameLift Servers takes action (depending on the type of fleet) to shut down the server process without the normal game session shutdown sequence.This method is not available for game sessions that are running on Anywhere fleets unless the fleet is deployed with the Amazon GameLift Servers Agent. In this scenario, a force terminate request results in an invalid or bad request exception.
If the service returns an enum value that is not available in the current SDK version,
terminationMode
will returnTerminationMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromterminationModeAsString()
.- Returns:
- The method to use to terminate the game session. Available methods include:
-
TRIGGER_ON_PROCESS_TERMINATE
– Prompts the Amazon GameLift Servers service to send anOnProcessTerminate()
callback to the server process and initiate the normal game session shutdown sequence. TheOnProcessTerminate
method, which is implemented in the game server code, must include a call to the server SDK actionProcessEnding()
, which is how the server process signals to Amazon GameLift Servers that a game session is ending. If the server process doesn't callProcessEnding()
, the game session termination won't conclude successfully. -
FORCE_TERMINATE
– Prompts the Amazon GameLift Servers service to stop the server process immediately. Amazon GameLift Servers takes action (depending on the type of fleet) to shut down the server process without the normal game session shutdown sequence.This method is not available for game sessions that are running on Anywhere fleets unless the fleet is deployed with the Amazon GameLift Servers Agent. In this scenario, a force terminate request results in an invalid or bad request exception.
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- See Also:
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terminationModeAsString
The method to use to terminate the game session. Available methods include:
-
TRIGGER_ON_PROCESS_TERMINATE
– Prompts the Amazon GameLift Servers service to send anOnProcessTerminate()
callback to the server process and initiate the normal game session shutdown sequence. TheOnProcessTerminate
method, which is implemented in the game server code, must include a call to the server SDK actionProcessEnding()
, which is how the server process signals to Amazon GameLift Servers that a game session is ending. If the server process doesn't callProcessEnding()
, the game session termination won't conclude successfully. -
FORCE_TERMINATE
– Prompts the Amazon GameLift Servers service to stop the server process immediately. Amazon GameLift Servers takes action (depending on the type of fleet) to shut down the server process without the normal game session shutdown sequence.This method is not available for game sessions that are running on Anywhere fleets unless the fleet is deployed with the Amazon GameLift Servers Agent. In this scenario, a force terminate request results in an invalid or bad request exception.
If the service returns an enum value that is not available in the current SDK version,
terminationMode
will returnTerminationMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromterminationModeAsString()
.- Returns:
- The method to use to terminate the game session. Available methods include:
-
TRIGGER_ON_PROCESS_TERMINATE
– Prompts the Amazon GameLift Servers service to send anOnProcessTerminate()
callback to the server process and initiate the normal game session shutdown sequence. TheOnProcessTerminate
method, which is implemented in the game server code, must include a call to the server SDK actionProcessEnding()
, which is how the server process signals to Amazon GameLift Servers that a game session is ending. If the server process doesn't callProcessEnding()
, the game session termination won't conclude successfully. -
FORCE_TERMINATE
– Prompts the Amazon GameLift Servers service to stop the server process immediately. Amazon GameLift Servers takes action (depending on the type of fleet) to shut down the server process without the normal game session shutdown sequence.This method is not available for game sessions that are running on Anywhere fleets unless the fleet is deployed with the Amazon GameLift Servers Agent. In this scenario, a force terminate request results in an invalid or bad request exception.
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- See Also:
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toBuilder
Description copied from interface:ToCopyableBuilder
Take this object and create a builder that contains all of the current property values of this object.- Specified by:
toBuilder
in interfaceToCopyableBuilder<TerminateGameSessionRequest.Builder,
TerminateGameSessionRequest> - Specified by:
toBuilder
in classGameLiftRequest
- Returns:
- a builder for type T
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builder
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serializableBuilderClass
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hashCode
public final int hashCode()- Overrides:
hashCode
in classAwsRequest
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equals
- Overrides:
equals
in classAwsRequest
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equalsBySdkFields
Description copied from interface:SdkPojo
Indicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in anSdkPojo
class, and is generated based on a service model.If an
SdkPojo
class does not have any inherited fields,equalsBySdkFields
andequals
are essentially the same.- Specified by:
equalsBySdkFields
in interfaceSdkPojo
- Parameters:
obj
- the object to be compared with- Returns:
- true if the other object equals to this object by sdk fields, false otherwise.
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toString
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getValueForField
Description copied from class:SdkRequest
Used to retrieve the value of a field from any class that extendsSdkRequest
. The field name specified should match the member name from the corresponding service-2.json model specified in the codegen-resources folder for a given service. The class specifies what class to cast the returned value to. If the returned value is also a modeled class, theSdkRequest.getValueForField(String, Class)
method will again be available.- Overrides:
getValueForField
in classSdkRequest
- Parameters:
fieldName
- The name of the member to be retrieved.clazz
- The class to cast the returned object to.- Returns:
- Optional containing the casted return value
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sdkFields
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sdkFieldNameToField
- Specified by:
sdkFieldNameToField
in interfaceSdkPojo
- Returns:
- The mapping between the field name and its corresponding field.
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