7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/Build.h>
9#include <aws/gamelift/model/AwsCredentials.h>
10#include <aws/gamelift/model/S3Location.h>
11#include <aws/core/utils/memory/stl/AWSString.h>
16template<
typename RESULT_TYPE>
17class AmazonWebServiceResult;
44 template<
typename BuildT = Build>
45 void SetBuild(BuildT&& value) { m_buildHasBeenSet =
true; m_build = std::forward<BuildT>(value); }
46 template<
typename BuildT = Build>
60 template<
typename UploadCredentialsT = AwsCredentials>
61 void SetUploadCredentials(UploadCredentialsT&& value) { m_uploadCredentialsHasBeenSet =
true; m_uploadCredentials = std::forward<UploadCredentialsT>(value); }
62 template<
typename UploadCredentialsT = AwsCredentials>
72 template<
typename StorageLocationT = S3Location>
73 void SetStorageLocation(StorageLocationT&& value) { m_storageLocationHasBeenSet =
true; m_storageLocation = std::forward<StorageLocationT>(value); }
74 template<
typename StorageLocationT = S3Location>
81 template<
typename RequestIdT = Aws::String>
82 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet =
true; m_requestId = std::forward<RequestIdT>(value); }
83 template<
typename RequestIdT = Aws::String>
89 bool m_buildHasBeenSet =
false;
92 bool m_uploadCredentialsHasBeenSet =
false;
95 bool m_storageLocationHasBeenSet =
false;
98 bool m_requestIdHasBeenSet =
false;
CreateBuildResult & WithBuild(BuildT &&value)
const Aws::String & GetRequestId() const
CreateBuildResult & WithStorageLocation(StorageLocationT &&value)
const AwsCredentials & GetUploadCredentials() const
void SetStorageLocation(StorageLocationT &&value)
AWS_GAMELIFT_API CreateBuildResult()=default
AWS_GAMELIFT_API CreateBuildResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
void SetRequestId(RequestIdT &&value)
AWS_GAMELIFT_API CreateBuildResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const S3Location & GetStorageLocation() const
void SetUploadCredentials(UploadCredentialsT &&value)
CreateBuildResult & WithRequestId(RequestIdT &&value)
void SetBuild(BuildT &&value)
CreateBuildResult & WithUploadCredentials(UploadCredentialsT &&value)
const Build & GetBuild() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue