Trigger

class Trigger

Defines a condition that can automatically trigger the execution of a Region switch plan.

Types

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class Builder
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object Companion

Properties

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The action to perform when the trigger fires. Valid values include ACTIVATE and DEACTIVATE.

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The conditions that must be met for the trigger to fire.

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The description for a trigger.

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The minimum time, in minutes, that must elapse between automatic executions of the plan.

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The Amazon Web Services Region for a trigger.

Functions

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inline fun copy(block: Trigger.Builder.() -> Unit = {}): Trigger
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String