TriggerCondition

Defines a condition that must be met for a trigger to fire.

Types

Link copied to clipboard
class Builder
Link copied to clipboard
object Companion

Properties

Link copied to clipboard

The name of the CloudWatch alarm associated with the condition.

Link copied to clipboard

The condition that must be met. Valid values include ALARM and OK.

Functions

Link copied to clipboard
inline fun copy(block: TriggerCondition.Builder.() -> Unit = {}): TriggerCondition
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toString(): String