Interface RemixSettings.Builder

All Superinterfaces:
Buildable, CopyableBuilder<RemixSettings.Builder,RemixSettings>, SdkBuilder<RemixSettings.Builder,RemixSettings>, SdkPojo
Enclosing class:
RemixSettings

public static interface RemixSettings.Builder extends SdkPojo, CopyableBuilder<RemixSettings.Builder,RemixSettings>
  • Method Details

    • audioDescriptionAudioChannel

      RemixSettings.Builder audioDescriptionAudioChannel(Integer audioDescriptionAudioChannel)
      Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
      Parameters:
      audioDescriptionAudioChannel - Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • audioDescriptionDataChannel

      RemixSettings.Builder audioDescriptionDataChannel(Integer audioDescriptionDataChannel)
      Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
      Parameters:
      audioDescriptionDataChannel - Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • channelMapping

      RemixSettings.Builder channelMapping(ChannelMapping channelMapping)
      Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don't use both.
      Parameters:
      channelMapping - Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don't use both.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • channelMapping

      default RemixSettings.Builder channelMapping(Consumer<ChannelMapping.Builder> channelMapping)
      Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don't use both. This is a convenience method that creates an instance of the ChannelMapping.Builder avoiding the need to create one manually via ChannelMapping.builder().

      When the Consumer completes, SdkBuilder.build() is called immediately and its result is passed to channelMapping(ChannelMapping).

      Parameters:
      channelMapping - a consumer that will call methods on ChannelMapping.Builder
      Returns:
      Returns a reference to this object so that method calls can be chained together.
      See Also:
    • channelsIn

      RemixSettings.Builder channelsIn(Integer channelsIn)
      Specify the number of audio channels from your input that you want to use in your output. With remixing, you might combine or split the data in these channels, so the number of channels in your final output might be different. If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
      Parameters:
      channelsIn - Specify the number of audio channels from your input that you want to use in your output. With remixing, you might combine or split the data in these channels, so the number of channels in your final output might be different. If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • channelsOut

      RemixSettings.Builder channelsOut(Integer channelsOut)
      Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8... 64. (1 and even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
      Parameters:
      channelsOut - Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8... 64. (1 and even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
      Returns:
      Returns a reference to this object so that method calls can be chained together.