EyeDirection

Indicates the direction the eyes are gazing in (independent of the head pose) as determined by its pitch and yaw.

Types

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class Builder
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object Companion

Properties

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The confidence that the service has in its predicted eye direction.

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val pitch: Float?

Value representing eye direction on the pitch axis.

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val yaw: Float?

Value representing eye direction on the yaw axis.

Functions

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inline fun copy(block: EyeDirection.Builder.() -> Unit = {}): EyeDirection
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String