Preset

class Preset

A preset is a collection of preconfigured media conversion settings that you want MediaConvert to apply to the output during the conversion process.

Types

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class Builder
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object Companion

Properties

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val arn: String?

An identifier for this resource that is unique within all of AWS.

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An optional category you create to organize your presets.

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The timestamp in epoch seconds for preset creation.

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An optional description you create for each preset.

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The timestamp in epoch seconds when the preset was last updated.

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val name: String?

A name you create for each preset. Each name must be unique within your account.

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Settings for preset

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val type: Type?

A preset can be of two types: system or custom. System or built-in preset can't be modified or deleted by the user.

Functions

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inline fun copy(block: Preset.Builder.() -> Unit = {}): Preset
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String