Event

class Event

Represents a single occurrence of something interesting within the system. Some examples of events are creating a cluster, adding or removing a cache node, or rebooting a node.

Types

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class Builder
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object Companion

Properties

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The date and time when the event occurred.

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The text of the event.

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The identifier for the source of the event. For example, if the event occurred at the cluster level, the identifier would be the name of the cluster.

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Specifies the origin of this event - a cluster, a parameter group, a security group, etc.

Functions

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inline fun copy(block: Event.Builder.() -> Unit = {}): Event
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String