ResourceMapping

Specifies the current source of the resource and the destination of where it will be moved to.

Types

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class Builder
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object Companion

Properties

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The destination stack StackName and LogicalResourceId for the resource being refactored.

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The source stack StackName and LogicalResourceId for the resource being refactored.

Functions

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inline fun copy(block: ResourceMapping.Builder.() -> Unit = {}): ResourceMapping
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String