ResourceChange

The ResourceChange structure describes the resource and the action that CloudFormation will perform on it if you execute this change set.

Types

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class Builder
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object Companion

Properties

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The action that CloudFormation takes on the resource, such as Add (adds a new resource), Modify (changes a resource), Remove (deletes a resource), Import (imports a resource), or Dynamic (exact action for the resource can't be determined).

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An encoded JSON string that contains the context of the resource after the change is executed.

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An encoded JSON string that contains the context of the resource before the change is executed.

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The change set ID of the nested change set.

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For the Modify action, a list of ResourceChangeDetail structures that describes the changes that CloudFormation will make to the resource.

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The resource's logical ID, which is defined in the stack's template.

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Contains information about the module from which the resource was created, if the resource was created from a module included in the stack template.

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The resource's physical ID (resource name). Resources that you are adding don't have physical IDs because they haven't been created.

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The action that will be taken on the physical resource when the change set is executed.

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For the Modify action, indicates whether CloudFormation will replace the resource by creating a new one and deleting the old one. This value depends on the value of the RequiresRecreation property in the ResourceTargetDefinition structure. For example, if the RequiresRecreation field is Always and the Evaluation field is Static, Replacement is True. If the RequiresRecreation field is Always and the Evaluation field is Dynamic, Replacement is Conditional.

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The type of CloudFormation resource, such as AWS::S3::Bucket.

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For the Modify action, indicates which resource attribute is triggering this update, such as a change in the resource attribute's Metadata, Properties, or Tags.

Functions

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inline fun copy(block: ResourceChange.Builder.() -> Unit = {}): ResourceChange
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String