Rationale

class Rationale

Contains the reasoning, based on the input, that the agent uses to justify carrying out an action group or getting information from a knowledge base.

Types

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class Builder
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object Companion

Properties

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val text: String?

The reasoning or thought process of the agent, based on the input.

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The unique identifier of the trace step.

Functions

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inline fun copy(block: Rationale.Builder.() -> Unit = {}): Rationale
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String