ConflictException

Occurs when a conflict with a previous successful write is detected. This generally occurs when the previous write did not have time to propagate to the host serving the current request. A retry (with appropriate backoff logic) is the recommended response to this exception.

Types

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class Builder
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object Companion

Properties

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open override val message: String?
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The resource name.

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The resource type.

Inherited properties

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open val cause: Throwable?
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Functions

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inline fun copy(block: ConflictException.Builder.() -> Unit = {}): ConflictException
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String