Condition

class Condition

Specifies the conditions to evaluate for an activity in a journey, and how to evaluate those conditions.

Types

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class Builder
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object Companion

Properties

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The conditions to evaluate for the activity.

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Specifies how to handle multiple conditions for the activity. For example, if you specify two conditions for an activity, whether both or only one of the conditions must be met for the activity to be performed.

Functions

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inline fun copy(block: Condition.Builder.() -> Unit = {}): Condition
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String