BonusPayment

An object representing a Bonus payment paid to a Worker.

Types

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class Builder
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object Companion

Properties

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The ID of the assignment associated with this bonus payment.

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A string representing a currency amount.

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The date and time of when the bonus was granted.

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The Reason text given when the bonus was granted, if any.

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The ID of the Worker to whom the bonus was paid.

Functions

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inline fun copy(block: BonusPayment.Builder.() -> Unit = {}): BonusPayment
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String