SourcePriority

The priority you want to assign to a source. You can have a primary stream and a backup stream or two equally prioritized streams.

Types

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class Builder
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object Companion

Properties

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The name of the source you choose as the primary source for this flow.

Functions

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inline fun copy(block: SourcePriority.Builder.() -> Unit = {}): SourcePriority
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String