SeverityLevel

Specifies a severity level for findings that a custom data identifier produces. A severity level determines which severity is assigned to the findings, based on the number of occurrences of text that match the custom data identifier's detection criteria.

Types

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class Builder
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object Companion

Properties

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The minimum number of occurrences of text that must match the custom data identifier's detection criteria in order to produce a finding with the specified severity (severity).

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The severity to assign to a finding: if the number of occurrences is greater than or equal to the specified threshold (occurrencesThreshold); and, if applicable, the number of occurrences is less than the threshold for the next consecutive severity level for the custom data identifier, moving from LOW to HIGH.

Functions

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inline fun copy(block: SeverityLevel.Builder.() -> Unit = {}): SeverityLevel
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String