Environment

A function's environment variable settings. You can use environment variables to adjust your function's behavior without updating code. An environment variable is a pair of strings that are stored in a function's version-specific configuration.

Types

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class Builder
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object Companion

Properties

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Environment variable key-value pairs. For more information, see Using Lambda environment variables.

Functions

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inline fun copy(block: Environment.Builder.() -> Unit = {}): Environment
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String