StageSession

A stage session begins when the first participant joins a stage and ends after the last participant leaves the stage. A stage session helps with debugging stages by grouping events and participants into shorter periods of time (i.e., a session), which is helpful when stages are used over long periods of time.

Types

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class Builder
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object Companion

Properties

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ISO 8601 timestamp (returned as a string) when the stage session ended. This is null if the stage is active.

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ID of the session within the stage.

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ISO 8601 timestamp (returned as a string) when this stage session began.

Functions

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inline fun copy(block: StageSession.Builder.() -> Unit = {}): StageSession
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String