Branch

class Branch

A group of signals that are defined in a hierarchical structure.

Types

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class Builder
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object Companion

Properties

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A comment in addition to the description.

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The deprecation message for the node or the branch that was moved or deleted.

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A brief description of the branch.

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The fully qualified name of the branch. For example, the fully qualified name of a branch might be Vehicle.Body.Engine.

Functions

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inline fun copy(block: Branch.Builder.() -> Unit = {}): Branch
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String