OnEnterLifecycle

When entering this state, perform these actions if the condition is TRUE.

Types

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class Builder
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object Companion

Properties

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Specifies the actions that are performed when the state is entered and the condition is TRUE.

Functions

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inline fun copy(block: OnEnterLifecycle.Builder.() -> Unit = {}): OnEnterLifecycle
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String