Builder

class Builder

Properties

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var name: String?

A descriptive label that is associated with a script. Script names don't need to be unique.

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A unique identifier for the Realtime script to update. You can use either the script ID or ARN value.

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The location of the Amazon S3 bucket where a zipped file containing your Realtime scripts is stored. The storage location must specify the Amazon S3 bucket name, the zip file name (the "key"), and a role ARN that allows Amazon GameLift to access the Amazon S3 storage location. The S3 bucket must be in the same Region where you want to create a new script. By default, Amazon GameLift uploads the latest version of the zip file; if you have S3 object versioning turned on, you can use the ObjectVersion parameter to specify an earlier version.

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Version information associated with a build or script. Version strings don't need to be unique.

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A data object containing your Realtime scripts and dependencies as a zip file. The zip file can have one or multiple files. Maximum size of a zip file is 5 MB.

Functions

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