GameSessionConnectionInfo

Connection information for a new game session that is created in response to a start matchmaking request. Once a match is made, the FlexMatch engine creates a new game session for it. This information, including the game session endpoint and player sessions for each player in the original matchmaking request, is added to the matchmaking ticket.

Types

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class Builder
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object Companion

Properties

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The DNS identifier assigned to the instance that is running the game session. Values have the following format:

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A unique identifier for the game session. Use the game session ID.

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The IP address of the game session. To connect to a Amazon GameLift game server, an app needs both the IP address and port number.

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A collection of player session IDs, one for each player ID that was included in the original matchmaking request.

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val port: Int?

The port number for the game session. To connect to a Amazon GameLift game server, an app needs both the IP address and port number.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String