Rule

class Rule

An object containing RuleName, and MatchingKeys.

Types

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class Builder
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object Companion

Properties

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A list of MatchingKeys. The MatchingKeys must have been defined in the SchemaMapping. Two records are considered to match according to this rule if all of the MatchingKeys match.

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A name for the matching rule.

Functions

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inline fun copy(block: Rule.Builder.() -> Unit = {}): Rule
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String