AudioParameters

Parameters required for transcoding audio.

Types

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class Builder
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object Companion

Properties

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The method of organizing audio channels and tracks. Use Audio:Channels to specify the number of channels in your output, and Audio:AudioPackingMode to specify the number of tracks and their relation to the channels. If you do not specify an Audio:AudioPackingMode, Elastic Transcoder uses SingleTrack.

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The bit rate of the audio stream in the output file, in kilobits/second. Enter an integer between 64 and 320, inclusive.

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The number of audio channels in the output file. The following values are valid:

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The audio codec for the output file. Valid values include aac, flac, mp2, mp3, pcm, and vorbis.

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If you specified AAC for Audio:Codec, this is the AAC compression profile to use. Valid values include:

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The sample rate of the audio stream in the output file, in Hertz. Valid values include:

Functions

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inline fun copy(block: AudioParameters.Builder.() -> Unit = {}): AudioParameters
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String