LoadBalancerState

Information about the state of the load balancer.

Types

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class Builder
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object Companion

Properties

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The state code. The initial state of the load balancer is provisioning. After the load balancer is fully set up and ready to route traffic, its state is active. If load balancer is routing traffic but does not have the resources it needs to scale, its state isactive_impaired. If the load balancer could not be set up, its state is failed.

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A description of the state.

Functions

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inline fun copy(block: LoadBalancerState.Builder.() -> Unit = {}): LoadBalancerState
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String