stopTrainingEntityRecognizer
inline suspend fun ComprehendClient.stopTrainingEntityRecognizer(crossinline block: StopTrainingEntityRecognizerRequest.Builder.() -> Unit): StopTrainingEntityRecognizerResponse
Stops an entity recognizer training job while in progress.
If the training job state is TRAINING
, the job is marked for termination and put into the STOP_REQUESTED
state. If the training job completes before it can be stopped, it is put into the TRAINED
; otherwise the training job is stopped and putted into the STOPPED
state and the service sends back an HTTP 200 response with an empty HTTP body.