EntityRecognitionConfig

Configuration required for an entity recognition model.

Types

Link copied to clipboard
class Builder
Link copied to clipboard
object Companion

Properties

Link copied to clipboard

Up to 25 entity types that the model is trained to recognize.

Functions

Link copied to clipboard
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toString(): String