PatternToken

A tructures that contains information about one pattern token related to an anomaly.

For more information about patterns and tokens, see CreateLogAnomalyDetector.

Types

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class Builder
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object Companion

Properties

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For a dynamic token, this indicates where in the pattern that this token appears, related to other dynamic tokens. The dynamic token that appears first has a value of 1, the one that appears second is 2, and so on.

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Contains the values found for a dynamic token, and the number of times each value was found.

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Specifies whether this is a dynamic token.

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The string represented by this token. If this is a dynamic token, the value will be <*>

Functions

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inline fun copy(block: PatternToken.Builder.() -> Unit = {}): PatternToken
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String