java.lang.Object
software.amazon.awssdk.services.ioteventsdata.model.AlarmState
All Implemented Interfaces:
Serializable, SdkPojo, ToCopyableBuilder<AlarmState.Builder,AlarmState>

@Generated("software.amazon.awssdk:codegen") public final class AlarmState extends Object implements SdkPojo, Serializable, ToCopyableBuilder<AlarmState.Builder,AlarmState>

Contains information about the current state of the alarm.

See Also:
  • Method Details

    • stateName

      public final AlarmStateName stateName()

      The name of the alarm state. The state name can be one of the following values:

      • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

      • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

      • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

      • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

      • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

      • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

      If the service returns an enum value that is not available in the current SDK version, stateName will return AlarmStateName.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from stateNameAsString().

      Returns:
      The name of the alarm state. The state name can be one of the following values:

      • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

      • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

      • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

      • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

      • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

      • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

      See Also:
    • stateNameAsString

      public final String stateNameAsString()

      The name of the alarm state. The state name can be one of the following values:

      • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

      • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

      • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

      • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

      • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

      • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

      If the service returns an enum value that is not available in the current SDK version, stateName will return AlarmStateName.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from stateNameAsString().

      Returns:
      The name of the alarm state. The state name can be one of the following values:

      • DISABLED - When the alarm is in the DISABLED state, it isn't ready to evaluate data. To enable the alarm, you must change the alarm to the NORMAL state.

      • NORMAL - When the alarm is in the NORMAL state, it's ready to evaluate data.

      • ACTIVE - If the alarm is in the ACTIVE state, the alarm is invoked.

      • ACKNOWLEDGED - When the alarm is in the ACKNOWLEDGED state, the alarm was invoked and you acknowledged the alarm.

      • SNOOZE_DISABLED - When the alarm is in the SNOOZE_DISABLED state, the alarm is disabled for a specified period of time. After the snooze time, the alarm automatically changes to the NORMAL state.

      • LATCHED - When the alarm is in the LATCHED state, the alarm was invoked. However, the data that the alarm is currently evaluating is within the specified range. To change the alarm to the NORMAL state, you must acknowledge the alarm.

      See Also:
    • ruleEvaluation

      public final RuleEvaluation ruleEvaluation()

      Information needed to evaluate data.

      Returns:
      Information needed to evaluate data.
    • customerAction

      public final CustomerAction customerAction()

      Contains information about the action that you can take to respond to the alarm.

      Returns:
      Contains information about the action that you can take to respond to the alarm.
    • systemEvent

      public final SystemEvent systemEvent()

      Contains information about alarm state changes.

      Returns:
      Contains information about alarm state changes.
    • toBuilder

      public AlarmState.Builder toBuilder()
      Description copied from interface: ToCopyableBuilder
      Take this object and create a builder that contains all of the current property values of this object.
      Specified by:
      toBuilder in interface ToCopyableBuilder<AlarmState.Builder,AlarmState>
      Returns:
      a builder for type T
    • builder

      public static AlarmState.Builder builder()
    • serializableBuilderClass

      public static Class<? extends AlarmState.Builder> serializableBuilderClass()
    • hashCode

      public final int hashCode()
      Overrides:
      hashCode in class Object
    • equals

      public final boolean equals(Object obj)
      Overrides:
      equals in class Object
    • equalsBySdkFields

      public final boolean equalsBySdkFields(Object obj)
      Description copied from interface: SdkPojo
      Indicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in an SdkPojo class, and is generated based on a service model.

      If an SdkPojo class does not have any inherited fields, equalsBySdkFields and equals are essentially the same.

      Specified by:
      equalsBySdkFields in interface SdkPojo
      Parameters:
      obj - the object to be compared with
      Returns:
      true if the other object equals to this object by sdk fields, false otherwise.
    • toString

      public final String toString()
      Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
      Overrides:
      toString in class Object
    • getValueForField

      public final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz)
    • sdkFields

      public final List<SdkField<?>> sdkFields()
      Specified by:
      sdkFields in interface SdkPojo
      Returns:
      List of SdkField in this POJO. May be empty list but should never be null.