Class ProjectEnvironment
- All Implemented Interfaces:
Serializable
,SdkPojo
,ToCopyableBuilder<ProjectEnvironment.Builder,
ProjectEnvironment>
Information about the build environment of the build project.
- See Also:
-
Nested Class Summary
-
Method Summary
Modifier and TypeMethodDescriptionstatic ProjectEnvironment.Builder
builder()
final String
The ARN of the Amazon S3 bucket, path prefix, and object key that contains the PEM-encoded certificate for the build project.final ComputeType
Information about the compute resources the build project uses.final String
Information about the compute resources the build project uses.final List
<EnvironmentVariable> A set of environment variables to make available to builds for this build project.final boolean
final boolean
equalsBySdkFields
(Object obj) Indicates whether some other object is "equal to" this one by SDK fields.final ProjectFleet
fleet()
A ProjectFleet object to use for this build project.final <T> Optional
<T> getValueForField
(String fieldName, Class<T> clazz) final boolean
For responses, this returns true if the service returned a value for the EnvironmentVariables property.final int
hashCode()
final String
image()
The image tag or image digest that identifies the Docker image to use for this build project.final ImagePullCredentialsType
The type of credentials CodeBuild uses to pull images in your build.final String
The type of credentials CodeBuild uses to pull images in your build.final Boolean
Enables running the Docker daemon inside a Docker container.final RegistryCredential
The credentials for access to a private registry.static Class
<? extends ProjectEnvironment.Builder> Take this object and create a builder that contains all of the current property values of this object.final String
toString()
Returns a string representation of this object.final EnvironmentType
type()
The type of build environment to use for related builds.final String
The type of build environment to use for related builds.Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
-
Method Details
-
type
The type of build environment to use for related builds.
-
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt). -
The environment type
LINUX_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia). -
The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).
-
The environment types
ARM_LAMBDA_CONTAINER
andLINUX_LAMBDA_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Mumbai), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), EU (Frankfurt), EU (Ireland), and South America (São Paulo).
-
The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).
If you're using compute fleets during project creation,
type
will be ignored.For more information, see Build environment compute types in the CodeBuild user guide.
If the service returns an enum value that is not available in the current SDK version,
type
will returnEnvironmentType.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromtypeAsString()
.- Returns:
- The type of build environment to use for related builds.
-
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt). -
The environment type
LINUX_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia). -
The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).
-
The environment types
ARM_LAMBDA_CONTAINER
andLINUX_LAMBDA_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Mumbai), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), EU (Frankfurt), EU (Ireland), and South America (São Paulo).
-
The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).
If you're using compute fleets during project creation,
type
will be ignored.For more information, see Build environment compute types in the CodeBuild user guide.
-
- See Also:
-
-
typeAsString
The type of build environment to use for related builds.
-
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt). -
The environment type
LINUX_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia). -
The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).
-
The environment types
ARM_LAMBDA_CONTAINER
andLINUX_LAMBDA_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Mumbai), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), EU (Frankfurt), EU (Ireland), and South America (São Paulo).
-
The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).
If you're using compute fleets during project creation,
type
will be ignored.For more information, see Build environment compute types in the CodeBuild user guide.
If the service returns an enum value that is not available in the current SDK version,
type
will returnEnvironmentType.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromtypeAsString()
.- Returns:
- The type of build environment to use for related builds.
-
The environment type
ARM_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Sydney), and EU (Frankfurt). -
The environment type
LINUX_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), China (Beijing), and China (Ningxia). -
The environment type
LINUX_GPU_CONTAINER
is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Canada (Central), EU (Ireland), EU (London), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney) , China (Beijing), and China (Ningxia).
-
The environment types
ARM_LAMBDA_CONTAINER
andLINUX_LAMBDA_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Mumbai), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), EU (Frankfurt), EU (Ireland), and South America (São Paulo).
-
The environment types
WINDOWS_CONTAINER
andWINDOWS_SERVER_2019_CONTAINER
are available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and EU (Ireland).
If you're using compute fleets during project creation,
type
will be ignored.For more information, see Build environment compute types in the CodeBuild user guide.
-
- See Also:
-
-
image
The image tag or image digest that identifies the Docker image to use for this build project. Use the following formats:
-
For an image tag:
<registry>/<repository>:<tag>
. For example, in the Docker repository that CodeBuild uses to manage its Docker images, this would beaws/codebuild/standard:4.0
. -
For an image digest:
<registry>/<repository>@<digest>
. For example, to specify an image with the digest "sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf," use<registry>/<repository>@sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf
.
For more information, see Docker images provided by CodeBuild in the CodeBuild user guide.
- Returns:
- The image tag or image digest that identifies the Docker image to use for this build project. Use the
following formats:
-
For an image tag:
<registry>/<repository>:<tag>
. For example, in the Docker repository that CodeBuild uses to manage its Docker images, this would beaws/codebuild/standard:4.0
. -
For an image digest:
<registry>/<repository>@<digest>
. For example, to specify an image with the digest "sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf," use<registry>/<repository>@sha256:cbbf2f9a99b47fc460d422812b6a5adff7dfee951d8fa2e4a98caa0382cfbdbf
.
For more information, see Docker images provided by CodeBuild in the CodeBuild user guide.
-
-
-
computeType
Information about the compute resources the build project uses. Available values include:
-
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds. -
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds. -
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_XLARGE
: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed. -
BUILD_LAMBDA_1GB
: Use up to 1 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_2GB
: Use up to 2 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_4GB
: Use up to 4 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_8GB
: Use up to 8 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_10GB
: Use up to 10 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
.
If you use
BUILD_GENERAL1_SMALL
:-
For environment type
LINUX_CONTAINER
, you can use up to 3 GB memory and 2 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds. -
For environment type
ARM_CONTAINER
, you can use up to 4 GB memory and 2 vCPUs on ARM-based processors for builds.
If you use
BUILD_GENERAL1_LARGE
:-
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds. -
For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.
If you're using compute fleets during project creation,
computeType
will be ignored.For more information, see Build Environment Compute Types in the CodeBuild User Guide.
If the service returns an enum value that is not available in the current SDK version,
computeType
will returnComputeType.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromcomputeTypeAsString()
.- Returns:
- Information about the compute resources the build project uses. Available values include:
-
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds. -
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds. -
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_XLARGE
: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed. -
BUILD_LAMBDA_1GB
: Use up to 1 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_2GB
: Use up to 2 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_4GB
: Use up to 4 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_8GB
: Use up to 8 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_10GB
: Use up to 10 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
.
If you use
BUILD_GENERAL1_SMALL
:-
For environment type
LINUX_CONTAINER
, you can use up to 3 GB memory and 2 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds. -
For environment type
ARM_CONTAINER
, you can use up to 4 GB memory and 2 vCPUs on ARM-based processors for builds.
If you use
BUILD_GENERAL1_LARGE
:-
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds. -
For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.
If you're using compute fleets during project creation,
computeType
will be ignored.For more information, see Build Environment Compute Types in the CodeBuild User Guide.
-
- See Also:
-
-
computeTypeAsString
Information about the compute resources the build project uses. Available values include:
-
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds. -
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds. -
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_XLARGE
: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed. -
BUILD_LAMBDA_1GB
: Use up to 1 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_2GB
: Use up to 2 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_4GB
: Use up to 4 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_8GB
: Use up to 8 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_10GB
: Use up to 10 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
.
If you use
BUILD_GENERAL1_SMALL
:-
For environment type
LINUX_CONTAINER
, you can use up to 3 GB memory and 2 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds. -
For environment type
ARM_CONTAINER
, you can use up to 4 GB memory and 2 vCPUs on ARM-based processors for builds.
If you use
BUILD_GENERAL1_LARGE
:-
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds. -
For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.
If you're using compute fleets during project creation,
computeType
will be ignored.For more information, see Build Environment Compute Types in the CodeBuild User Guide.
If the service returns an enum value that is not available in the current SDK version,
computeType
will returnComputeType.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromcomputeTypeAsString()
.- Returns:
- Information about the compute resources the build project uses. Available values include:
-
BUILD_GENERAL1_SMALL
: Use up to 3 GB memory and 2 vCPUs for builds. -
BUILD_GENERAL1_MEDIUM
: Use up to 7 GB memory and 4 vCPUs for builds. -
BUILD_GENERAL1_LARGE
: Use up to 16 GB memory and 8 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_XLARGE
: Use up to 70 GB memory and 36 vCPUs for builds, depending on your environment type. -
BUILD_GENERAL1_2XLARGE
: Use up to 145 GB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed. -
BUILD_LAMBDA_1GB
: Use up to 1 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_2GB
: Use up to 2 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_4GB
: Use up to 4 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_8GB
: Use up to 8 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
. -
BUILD_LAMBDA_10GB
: Use up to 10 GB memory for builds. Only available for environment typeLINUX_LAMBDA_CONTAINER
andARM_LAMBDA_CONTAINER
.
If you use
BUILD_GENERAL1_SMALL
:-
For environment type
LINUX_CONTAINER
, you can use up to 3 GB memory and 2 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 16 GB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds. -
For environment type
ARM_CONTAINER
, you can use up to 4 GB memory and 2 vCPUs on ARM-based processors for builds.
If you use
BUILD_GENERAL1_LARGE
:-
For environment type
LINUX_CONTAINER
, you can use up to 15 GB memory and 8 vCPUs for builds. -
For environment type
LINUX_GPU_CONTAINER
, you can use up to 255 GB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds. -
For environment type
ARM_CONTAINER
, you can use up to 16 GB memory and 8 vCPUs on ARM-based processors for builds.
If you're using compute fleets during project creation,
computeType
will be ignored.For more information, see Build Environment Compute Types in the CodeBuild User Guide.
-
- See Also:
-
-
fleet
A ProjectFleet object to use for this build project.
- Returns:
- A ProjectFleet object to use for this build project.
-
hasEnvironmentVariables
public final boolean hasEnvironmentVariables()For responses, this returns true if the service returned a value for the EnvironmentVariables property. This DOES NOT check that the value is non-empty (for which, you should check theisEmpty()
method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified. -
environmentVariables
A set of environment variables to make available to builds for this build project.
Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the
hasEnvironmentVariables()
method.- Returns:
- A set of environment variables to make available to builds for this build project.
-
privilegedMode
Enables running the Docker daemon inside a Docker container. Set to true only if the build project is used to build Docker images. Otherwise, a build that attempts to interact with the Docker daemon fails. The default setting is
false
.You can initialize the Docker daemon during the install phase of your build by adding one of the following sets of commands to the install phase of your buildspec file:
If the operating system's base image is Ubuntu Linux:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout 15 sh -c "until docker info; do echo .; sleep 1; done"
If the operating system's base image is Alpine Linux and the previous command does not work, add the
-t
argument totimeout
:- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout -t 15 sh -c "until docker info; do echo .; sleep 1; done"
- Returns:
- Enables running the Docker daemon inside a Docker container. Set to true only if the build project is
used to build Docker images. Otherwise, a build that attempts to interact with the Docker daemon fails.
The default setting is
false
.You can initialize the Docker daemon during the install phase of your build by adding one of the following sets of commands to the install phase of your buildspec file:
If the operating system's base image is Ubuntu Linux:
- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout 15 sh -c "until docker info; do echo .; sleep 1; done"
If the operating system's base image is Alpine Linux and the previous command does not work, add the
-t
argument totimeout
:- nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&
- timeout -t 15 sh -c "until docker info; do echo .; sleep 1; done"
-
certificate
The ARN of the Amazon S3 bucket, path prefix, and object key that contains the PEM-encoded certificate for the build project. For more information, see certificate in the CodeBuild User Guide.
- Returns:
- The ARN of the Amazon S3 bucket, path prefix, and object key that contains the PEM-encoded certificate for the build project. For more information, see certificate in the CodeBuild User Guide.
-
registryCredential
The credentials for access to a private registry.
- Returns:
- The credentials for access to a private registry.
-
imagePullCredentialsType
The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
-
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal. -
SERVICE_ROLE
specifies that CodeBuild uses your build project's service role.
When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
If the service returns an enum value that is not available in the current SDK version,
imagePullCredentialsType
will returnImagePullCredentialsType.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromimagePullCredentialsTypeAsString()
.- Returns:
- The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
-
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal. -
SERVICE_ROLE
specifies that CodeBuild uses your build project's service role.
When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
-
- See Also:
-
-
imagePullCredentialsTypeAsString
The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
-
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal. -
SERVICE_ROLE
specifies that CodeBuild uses your build project's service role.
When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
If the service returns an enum value that is not available in the current SDK version,
imagePullCredentialsType
will returnImagePullCredentialsType.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromimagePullCredentialsTypeAsString()
.- Returns:
- The type of credentials CodeBuild uses to pull images in your build. There are two valid values:
-
CODEBUILD
specifies that CodeBuild uses its own credentials. This requires that you modify your ECR repository policy to trust CodeBuild service principal. -
SERVICE_ROLE
specifies that CodeBuild uses your build project's service role.
When you use a cross-account or private registry image, you must use SERVICE_ROLE credentials. When you use an CodeBuild curated image, you must use CODEBUILD credentials.
-
- See Also:
-
-
toBuilder
Description copied from interface:ToCopyableBuilder
Take this object and create a builder that contains all of the current property values of this object.- Specified by:
toBuilder
in interfaceToCopyableBuilder<ProjectEnvironment.Builder,
ProjectEnvironment> - Returns:
- a builder for type T
-
builder
-
serializableBuilderClass
-
hashCode
public final int hashCode() -
equals
-
equalsBySdkFields
Description copied from interface:SdkPojo
Indicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in anSdkPojo
class, and is generated based on a service model.If an
SdkPojo
class does not have any inherited fields,equalsBySdkFields
andequals
are essentially the same.- Specified by:
equalsBySdkFields
in interfaceSdkPojo
- Parameters:
obj
- the object to be compared with- Returns:
- true if the other object equals to this object by sdk fields, false otherwise.
-
toString
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value. -
getValueForField
-
sdkFields
-