Interface UpdateGameServerRequest.Builder
- All Superinterfaces:
AwsRequest.Builder,Buildable,CopyableBuilder<UpdateGameServerRequest.Builder,,UpdateGameServerRequest> GameLiftRequest.Builder,SdkBuilder<UpdateGameServerRequest.Builder,,UpdateGameServerRequest> SdkPojo,SdkRequest.Builder
- Enclosing class:
UpdateGameServerRequest
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Method Summary
Modifier and TypeMethodDescriptiongameServerData(String gameServerData) A set of custom game server properties, formatted as a single string value.gameServerGroupName(String gameServerGroupName) A unique identifier for the game server group where the game server is running.gameServerId(String gameServerId) A custom string that uniquely identifies the game server to update.healthCheck(String healthCheck) Indicates health status of the game server.healthCheck(GameServerHealthCheck healthCheck) Indicates health status of the game server.overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) Add an optional request override configuration.overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) Add an optional request override configuration.utilizationStatus(String utilizationStatus) Indicates if the game server is available or is currently hosting gameplay.utilizationStatus(GameServerUtilizationStatus utilizationStatus) Indicates if the game server is available or is currently hosting gameplay.Methods inherited from interface software.amazon.awssdk.awscore.AwsRequest.Builder
overrideConfigurationMethods inherited from interface software.amazon.awssdk.utils.builder.CopyableBuilder
copyMethods inherited from interface software.amazon.awssdk.services.gamelift.model.GameLiftRequest.Builder
buildMethods inherited from interface software.amazon.awssdk.utils.builder.SdkBuilder
applyMutation, buildMethods inherited from interface software.amazon.awssdk.core.SdkPojo
equalsBySdkFields, sdkFields
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Method Details
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gameServerGroupName
A unique identifier for the game server group where the game server is running.
- Parameters:
gameServerGroupName- A unique identifier for the game server group where the game server is running.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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gameServerId
A custom string that uniquely identifies the game server to update.
- Parameters:
gameServerId- A custom string that uniquely identifies the game server to update.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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gameServerData
A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers.
- Parameters:
gameServerData- A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers.- Returns:
- Returns a reference to this object so that method calls can be chained together.
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utilizationStatus
Indicates if the game server is available or is currently hosting gameplay. You can update a game server status from
AVAILABLEtoUTILIZED, but you can't change a the status fromUTILIZEDtoAVAILABLE.- Parameters:
utilizationStatus- Indicates if the game server is available or is currently hosting gameplay. You can update a game server status fromAVAILABLEtoUTILIZED, but you can't change a the status fromUTILIZEDtoAVAILABLE.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
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utilizationStatus
Indicates if the game server is available or is currently hosting gameplay. You can update a game server status from
AVAILABLEtoUTILIZED, but you can't change a the status fromUTILIZEDtoAVAILABLE.- Parameters:
utilizationStatus- Indicates if the game server is available or is currently hosting gameplay. You can update a game server status fromAVAILABLEtoUTILIZED, but you can't change a the status fromUTILIZEDtoAVAILABLE.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
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healthCheck
Indicates health status of the game server. A request that includes this parameter updates the game server's LastHealthCheckTime timestamp.
- Parameters:
healthCheck- Indicates health status of the game server. A request that includes this parameter updates the game server's LastHealthCheckTime timestamp.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
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healthCheck
Indicates health status of the game server. A request that includes this parameter updates the game server's LastHealthCheckTime timestamp.
- Parameters:
healthCheck- Indicates health status of the game server. A request that includes this parameter updates the game server's LastHealthCheckTime timestamp.- Returns:
- Returns a reference to this object so that method calls can be chained together.
- See Also:
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overrideConfiguration
UpdateGameServerRequest.Builder overrideConfiguration(AwsRequestOverrideConfiguration overrideConfiguration) Description copied from interface:AwsRequest.BuilderAdd an optional request override configuration.- Specified by:
overrideConfigurationin interfaceAwsRequest.Builder- Parameters:
overrideConfiguration- The override configuration.- Returns:
- This object for method chaining.
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overrideConfiguration
UpdateGameServerRequest.Builder overrideConfiguration(Consumer<AwsRequestOverrideConfiguration.Builder> builderConsumer) Description copied from interface:AwsRequest.BuilderAdd an optional request override configuration.- Specified by:
overrideConfigurationin interfaceAwsRequest.Builder- Parameters:
builderConsumer- AConsumerto which an emptyAwsRequestOverrideConfiguration.Builderwill be given.- Returns:
- This object for method chaining.
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