Class PlayerLatency
java.lang.Object
software.amazon.awssdk.services.gamelift.model.PlayerLatency
- All Implemented Interfaces:
Serializable,SdkPojo,ToCopyableBuilder<PlayerLatency.Builder,PlayerLatency>
@Generated("software.amazon.awssdk:codegen")
public final class PlayerLatency
extends Object
implements SdkPojo, Serializable, ToCopyableBuilder<PlayerLatency.Builder,PlayerLatency>
Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified Region. The relative difference between a player's latency values for multiple Regions are used to determine which fleets are best suited to place a new game session for the player.
- See Also:
-
Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptionstatic PlayerLatency.Builderbuilder()final booleanfinal booleanequalsBySdkFields(Object obj) Indicates whether some other object is "equal to" this one by SDK fields.final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz) final inthashCode()final FloatAmount of time that represents the time lag experienced by the player when connected to the specified Region.final StringplayerId()A unique identifier for a player associated with the latency data.final StringName of the Region that is associated with the latency value.static Class<? extends PlayerLatency.Builder> Take this object and create a builder that contains all of the current property values of this object.final StringtoString()Returns a string representation of this object.Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
-
Method Details
-
playerId
A unique identifier for a player associated with the latency data.
- Returns:
- A unique identifier for a player associated with the latency data.
-
regionIdentifier
Name of the Region that is associated with the latency value.
- Returns:
- Name of the Region that is associated with the latency value.
-
latencyInMilliseconds
Amount of time that represents the time lag experienced by the player when connected to the specified Region.
- Returns:
- Amount of time that represents the time lag experienced by the player when connected to the specified Region.
-
toBuilder
Description copied from interface:ToCopyableBuilderTake this object and create a builder that contains all of the current property values of this object.- Specified by:
toBuilderin interfaceToCopyableBuilder<PlayerLatency.Builder,PlayerLatency> - Returns:
- a builder for type T
-
builder
-
serializableBuilderClass
-
hashCode
-
equals
-
equalsBySdkFields
Description copied from interface:SdkPojoIndicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in anSdkPojoclass, and is generated based on a service model.If an
SdkPojoclass does not have any inherited fields,equalsBySdkFieldsandequalsare essentially the same.- Specified by:
equalsBySdkFieldsin interfaceSdkPojo- Parameters:
obj- the object to be compared with- Returns:
- true if the other object equals to this object by sdk fields, false otherwise.
-
toString
-
getValueForField
-
sdkFields
-