Class CreateGameSessionQueueRequest
- All Implemented Interfaces:
SdkPojo
,ToCopyableBuilder<CreateGameSessionQueueRequest.Builder,
CreateGameSessionQueueRequest>
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Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptionbuilder()
final String
Information to be added to all events that are related to this game session queue.final List
<GameSessionQueueDestination> A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the queue.final boolean
final boolean
equalsBySdkFields
(Object obj) Indicates whether some other object is "equal to" this one by SDK fields.final FilterConfiguration
A list of locations where a queue is allowed to place new game sessions.final <T> Optional
<T> getValueForField
(String fieldName, Class<T> clazz) Used to retrieve the value of a field from any class that extendsSdkRequest
.final boolean
For responses, this returns true if the service returned a value for the Destinations property.final int
hashCode()
final boolean
For responses, this returns true if the service returned a value for the PlayerLatencyPolicies property.final boolean
hasTags()
For responses, this returns true if the service returned a value for the Tags property.final String
name()
A descriptive label that is associated with game session queue.final String
An SNS topic ARN that is set up to receive game session placement notifications.final List
<PlayerLatencyPolicy> A set of policies that act as a sliding cap on player latency.final PriorityConfiguration
Custom settings to use when prioritizing destinations and locations for game session placements.static Class
<? extends CreateGameSessionQueueRequest.Builder> tags()
A list of labels to assign to the new game session queue resource.final Integer
The maximum time, in seconds, that a new game session placement request remains in the queue.Take this object and create a builder that contains all of the current property values of this object.final String
toString()
Returns a string representation of this object.Methods inherited from class software.amazon.awssdk.awscore.AwsRequest
overrideConfiguration
Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Details
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name
A descriptive label that is associated with game session queue. Queue names must be unique within each Region.
- Returns:
- A descriptive label that is associated with game session queue. Queue names must be unique within each Region.
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timeoutInSeconds
The maximum time, in seconds, that a new game session placement request remains in the queue. When a request exceeds this time, the game session placement changes to a
TIMED_OUT
status. By default, this property is set to600
.- Returns:
- The maximum time, in seconds, that a new game session placement request remains in the queue. When a
request exceeds this time, the game session placement changes to a
TIMED_OUT
status. By default, this property is set to600
.
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hasPlayerLatencyPolicies
public final boolean hasPlayerLatencyPolicies()For responses, this returns true if the service returned a value for the PlayerLatencyPolicies property. This DOES NOT check that the value is non-empty (for which, you should check theisEmpty()
method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified. -
playerLatencyPolicies
A set of policies that act as a sliding cap on player latency. FleetIQ works to deliver low latency for most players in a game session. These policies ensure that no individual player can be placed into a game with unreasonably high latency. Use multiple policies to gradually relax latency requirements a step at a time. Multiple policies are applied based on their maximum allowed latency, starting with the lowest value.
Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the
hasPlayerLatencyPolicies()
method.- Returns:
- A set of policies that act as a sliding cap on player latency. FleetIQ works to deliver low latency for most players in a game session. These policies ensure that no individual player can be placed into a game with unreasonably high latency. Use multiple policies to gradually relax latency requirements a step at a time. Multiple policies are applied based on their maximum allowed latency, starting with the lowest value.
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hasDestinations
public final boolean hasDestinations()For responses, this returns true if the service returned a value for the Destinations property. This DOES NOT check that the value is non-empty (for which, you should check theisEmpty()
method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified. -
destinations
A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the queue. Destinations are identified by either a fleet ARN or a fleet alias ARN, and are listed in order of placement preference.
Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the
hasDestinations()
method.- Returns:
- A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the queue. Destinations are identified by either a fleet ARN or a fleet alias ARN, and are listed in order of placement preference.
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filterConfiguration
A list of locations where a queue is allowed to place new game sessions. Locations are specified in the form of Amazon Web Services Region codes, such as
us-west-2
. If this parameter is not set, game sessions can be placed in any queue location.- Returns:
- A list of locations where a queue is allowed to place new game sessions. Locations are specified in the
form of Amazon Web Services Region codes, such as
us-west-2
. If this parameter is not set, game sessions can be placed in any queue location.
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priorityConfiguration
Custom settings to use when prioritizing destinations and locations for game session placements. This configuration replaces the FleetIQ default prioritization process. Priority types that are not explicitly named will be automatically applied at the end of the prioritization process.
- Returns:
- Custom settings to use when prioritizing destinations and locations for game session placements. This configuration replaces the FleetIQ default prioritization process. Priority types that are not explicitly named will be automatically applied at the end of the prioritization process.
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customEventData
Information to be added to all events that are related to this game session queue.
- Returns:
- Information to be added to all events that are related to this game session queue.
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notificationTarget
An SNS topic ARN that is set up to receive game session placement notifications. See Setting up notifications for game session placement.
- Returns:
- An SNS topic ARN that is set up to receive game session placement notifications. See Setting up notifications for game session placement.
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hasTags
public final boolean hasTags()For responses, this returns true if the service returned a value for the Tags property. This DOES NOT check that the value is non-empty (for which, you should check theisEmpty()
method on the property). This is useful because the SDK will never return a null collection or map, but you may need to differentiate between the service returning nothing (or null) and the service returning an empty collection or map. For requests, this returns true if a value for the property was specified in the request builder, and false if a value was not specified. -
tags
A list of labels to assign to the new game session queue resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference.
Attempts to modify the collection returned by this method will result in an UnsupportedOperationException.
This method will never return null. If you would like to know whether the service returned this field (so that you can differentiate between null and empty), you can use the
hasTags()
method.- Returns:
- A list of labels to assign to the new game session queue resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Reference.
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toBuilder
Description copied from interface:ToCopyableBuilder
Take this object and create a builder that contains all of the current property values of this object.- Specified by:
toBuilder
in interfaceToCopyableBuilder<CreateGameSessionQueueRequest.Builder,
CreateGameSessionQueueRequest> - Specified by:
toBuilder
in classGameLiftRequest
- Returns:
- a builder for type T
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builder
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serializableBuilderClass
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hashCode
public final int hashCode()- Overrides:
hashCode
in classAwsRequest
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equals
- Overrides:
equals
in classAwsRequest
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equalsBySdkFields
Description copied from interface:SdkPojo
Indicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in anSdkPojo
class, and is generated based on a service model.If an
SdkPojo
class does not have any inherited fields,equalsBySdkFields
andequals
are essentially the same.- Specified by:
equalsBySdkFields
in interfaceSdkPojo
- Parameters:
obj
- the object to be compared with- Returns:
- true if the other object equals to this object by sdk fields, false otherwise.
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toString
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value. -
getValueForField
Description copied from class:SdkRequest
Used to retrieve the value of a field from any class that extendsSdkRequest
. The field name specified should match the member name from the corresponding service-2.json model specified in the codegen-resources folder for a given service. The class specifies what class to cast the returned value to. If the returned value is also a modeled class, theSdkRequest.getValueForField(String, Class)
method will again be available.- Overrides:
getValueForField
in classSdkRequest
- Parameters:
fieldName
- The name of the member to be retrieved.clazz
- The class to cast the returned object to.- Returns:
- Optional containing the casted return value
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sdkFields
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