public static interface ScalingPolicy.Builder extends SdkPojo, CopyableBuilder<ScalingPolicy.Builder,ScalingPolicy>
Modifier and Type | Method and Description |
---|---|
ScalingPolicy.Builder |
comparisonOperator(ComparisonOperatorType comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
|
ScalingPolicy.Builder |
comparisonOperator(String comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
|
ScalingPolicy.Builder |
evaluationPeriods(Integer evaluationPeriods)
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is
triggered.
|
ScalingPolicy.Builder |
fleetId(String fleetId)
Unique identifier for a fleet that is associated with this scaling policy.
|
ScalingPolicy.Builder |
metricName(MetricName metricName)
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment.
|
ScalingPolicy.Builder |
metricName(String metricName)
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment.
|
ScalingPolicy.Builder |
name(String name)
Descriptive label that is associated with a scaling policy.
|
ScalingPolicy.Builder |
policyType(PolicyType policyType)
Type of scaling policy to create.
|
ScalingPolicy.Builder |
policyType(String policyType)
Type of scaling policy to create.
|
ScalingPolicy.Builder |
scalingAdjustment(Integer scalingAdjustment)
Amount of adjustment to make, based on the scaling adjustment type.
|
ScalingPolicy.Builder |
scalingAdjustmentType(ScalingAdjustmentType scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
ScalingPolicy.Builder |
scalingAdjustmentType(String scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
|
ScalingPolicy.Builder |
status(ScalingStatusType status)
Current status of the scaling policy.
|
ScalingPolicy.Builder |
status(String status)
Current status of the scaling policy.
|
default ScalingPolicy.Builder |
targetConfiguration(Consumer<TargetConfiguration.Builder> targetConfiguration)
Object that contains settings for a target-based scaling policy.
|
ScalingPolicy.Builder |
targetConfiguration(TargetConfiguration targetConfiguration)
Object that contains settings for a target-based scaling policy.
|
ScalingPolicy.Builder |
threshold(Double threshold)
Metric value used to trigger a scaling event.
|
copy
applyMutation, build
ScalingPolicy.Builder fleetId(String fleetId)
Unique identifier for a fleet that is associated with this scaling policy.
fleetId
- Unique identifier for a fleet that is associated with this scaling policy.ScalingPolicy.Builder name(String name)
Descriptive label that is associated with a scaling policy. Policy names do not need to be unique.
name
- Descriptive label that is associated with a scaling policy. Policy names do not need to be unique.ScalingPolicy.Builder status(String status)
Current status of the scaling policy. The scaling policy can be in force only when in an ACTIVE
status. Scaling policies can be suspended for individual fleets (see StopFleetActions; if suspended
for a fleet, the policy status does not change. View a fleet's stopped actions by calling
DescribeFleetCapacity.
ACTIVE -- The scaling policy can be used for auto-scaling a fleet.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
status
- Current status of the scaling policy. The scaling policy can be in force only when in an
ACTIVE
status. Scaling policies can be suspended for individual fleets (see
StopFleetActions; if suspended for a fleet, the policy status does not change. View a fleet's
stopped actions by calling DescribeFleetCapacity.
ACTIVE -- The scaling policy can be used for auto-scaling a fleet.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ScalingStatusType
,
ScalingStatusType
ScalingPolicy.Builder status(ScalingStatusType status)
Current status of the scaling policy. The scaling policy can be in force only when in an ACTIVE
status. Scaling policies can be suspended for individual fleets (see StopFleetActions; if suspended
for a fleet, the policy status does not change. View a fleet's stopped actions by calling
DescribeFleetCapacity.
ACTIVE -- The scaling policy can be used for auto-scaling a fleet.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
status
- Current status of the scaling policy. The scaling policy can be in force only when in an
ACTIVE
status. Scaling policies can be suspended for individual fleets (see
StopFleetActions; if suspended for a fleet, the policy status does not change. View a fleet's
stopped actions by calling DescribeFleetCapacity.
ACTIVE -- The scaling policy can be used for auto-scaling a fleet.
UPDATE_REQUESTED -- A request to update the scaling policy has been received.
UPDATING -- A change is being made to the scaling policy.
DELETE_REQUESTED -- A request to delete the scaling policy has been received.
DELETING -- The scaling policy is being deleted.
DELETED -- The scaling policy has been deleted.
ERROR -- An error occurred in creating the policy. It should be removed and recreated.
ScalingStatusType
,
ScalingStatusType
ScalingPolicy.Builder scalingAdjustment(Integer scalingAdjustment)
Amount of adjustment to make, based on the scaling adjustment type.
scalingAdjustment
- Amount of adjustment to make, based on the scaling adjustment type.ScalingPolicy.Builder scalingAdjustmentType(String scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
scalingAdjustmentType
- Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ScalingAdjustmentType
,
ScalingAdjustmentType
ScalingPolicy.Builder scalingAdjustmentType(ScalingAdjustmentType scalingAdjustmentType)
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
scalingAdjustmentType
- Type of adjustment to make to a fleet's instance count (see FleetCapacity):
ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
ExactCapacity -- set the instance count to the scaling adjustment value.
PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down.
ScalingAdjustmentType
,
ScalingAdjustmentType
ScalingPolicy.Builder comparisonOperator(String comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
comparisonOperator
- Comparison operator to use when measuring a metric against the threshold value.ComparisonOperatorType
,
ComparisonOperatorType
ScalingPolicy.Builder comparisonOperator(ComparisonOperatorType comparisonOperator)
Comparison operator to use when measuring a metric against the threshold value.
comparisonOperator
- Comparison operator to use when measuring a metric against the threshold value.ComparisonOperatorType
,
ComparisonOperatorType
ScalingPolicy.Builder threshold(Double threshold)
Metric value used to trigger a scaling event.
threshold
- Metric value used to trigger a scaling event.ScalingPolicy.Builder evaluationPeriods(Integer evaluationPeriods)
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
evaluationPeriods
- Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is
triggered.ScalingPolicy.Builder metricName(String metricName)
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift with Amazon CloudWatch.
ActivatingGameSessions -- Game sessions in the process of being created.
ActiveGameSessions -- Game sessions that are currently running.
ActiveInstances -- Fleet instances that are currently running at least one game session.
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
IdleInstances -- Active instances that are currently hosting zero game sessions.
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
metricName
- Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed
descriptions of fleet metrics, see Monitor
Amazon GameLift with Amazon CloudWatch.
ActivatingGameSessions -- Game sessions in the process of being created.
ActiveGameSessions -- Game sessions that are currently running.
ActiveInstances -- Fleet instances that are currently running at least one game session.
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
IdleInstances -- Active instances that are currently hosting zero game sessions.
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
MetricName
,
MetricName
ScalingPolicy.Builder metricName(MetricName metricName)
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift with Amazon CloudWatch.
ActivatingGameSessions -- Game sessions in the process of being created.
ActiveGameSessions -- Game sessions that are currently running.
ActiveInstances -- Fleet instances that are currently running at least one game session.
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
IdleInstances -- Active instances that are currently hosting zero game sessions.
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
metricName
- Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed
descriptions of fleet metrics, see Monitor
Amazon GameLift with Amazon CloudWatch.
ActivatingGameSessions -- Game sessions in the process of being created.
ActiveGameSessions -- Game sessions that are currently running.
ActiveInstances -- Fleet instances that are currently running at least one game session.
AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
IdleInstances -- Active instances that are currently hosting zero game sessions.
PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
MetricName
,
MetricName
ScalingPolicy.Builder policyType(String policyType)
Type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.
policyType
- Type of scaling policy to create. For a target-based policy, set the parameter MetricName to
'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set
the following parameters: MetricName, ComparisonOperator, Threshold,
EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.PolicyType
,
PolicyType
ScalingPolicy.Builder policyType(PolicyType policyType)
Type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.
policyType
- Type of scaling policy to create. For a target-based policy, set the parameter MetricName to
'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set
the following parameters: MetricName, ComparisonOperator, Threshold,
EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.PolicyType
,
PolicyType
ScalingPolicy.Builder targetConfiguration(TargetConfiguration targetConfiguration)
Object that contains settings for a target-based scaling policy.
targetConfiguration
- Object that contains settings for a target-based scaling policy.default ScalingPolicy.Builder targetConfiguration(Consumer<TargetConfiguration.Builder> targetConfiguration)
Object that contains settings for a target-based scaling policy.
This is a convenience that creates an instance of theTargetConfiguration.Builder
avoiding the need
to create one manually via TargetConfiguration.builder()
.
When the Consumer
completes, SdkBuilder.build()
is called immediately and
its result is passed to targetConfiguration(TargetConfiguration)
.targetConfiguration
- a consumer that will call methods on TargetConfiguration.Builder
targetConfiguration(TargetConfiguration)
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