public static interface PlayerLatencyPolicy.Builder extends CopyableBuilder<PlayerLatencyPolicy.Builder,PlayerLatencyPolicy>
Modifier and Type | Method and Description |
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PlayerLatencyPolicy.Builder |
maximumIndividualPlayerLatencyMilliseconds(Integer maximumIndividualPlayerLatencyMilliseconds)
The maximum latency value that is allowed for any player, in milliseconds.
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PlayerLatencyPolicy.Builder |
policyDurationSeconds(Integer policyDurationSeconds)
The length of time, in seconds, that the policy is enforced while placing a new game session.
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copy
applyMutation, build
PlayerLatencyPolicy.Builder maximumIndividualPlayerLatencyMilliseconds(Integer maximumIndividualPlayerLatencyMilliseconds)
The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.
maximumIndividualPlayerLatencyMilliseconds
- The maximum latency value that is allowed for any player, in milliseconds. All policies must have a
value set for this property.PlayerLatencyPolicy.Builder policyDurationSeconds(Integer policyDurationSeconds)
The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.
policyDurationSeconds
- The length of time, in seconds, that the policy is enforced while placing a new game session. A null
value for this property means that the policy is enforced until the queue times out.Copyright © 2017 Amazon Web Services, Inc. All Rights Reserved.