86 inline bool GetQuiet()
const{
return m_quiet; }
98 inline void SetQuiet(
bool value) { m_quietHasBeenSet =
true; m_quiet = value; }
109 bool m_objectsHasBeenSet =
false;
112 bool m_quietHasBeenSet =
false;
void SetQuiet(bool value)
bool QuietHasBeenSet() const
bool ObjectsHasBeenSet() const
AWS_S3_API Delete(const Aws::Utils::Xml::XmlNode &xmlNode)
const Aws::Vector< ObjectIdentifier > & GetObjects() const
AWS_S3_API void AddToNode(Aws::Utils::Xml::XmlNode &parentNode) const
Delete & WithObjects(const Aws::Vector< ObjectIdentifier > &value)
AWS_S3_API Delete & operator=(const Aws::Utils::Xml::XmlNode &xmlNode)
Delete & AddObjects(const ObjectIdentifier &value)
Delete & WithQuiet(bool value)
void SetObjects(const Aws::Vector< ObjectIdentifier > &value)
Delete & WithObjects(Aws::Vector< ObjectIdentifier > &&value)
Delete & AddObjects(ObjectIdentifier &&value)
void SetObjects(Aws::Vector< ObjectIdentifier > &&value)
std::vector< T, Aws::Allocator< T > > Vector