7#include <aws/sagemaker/SageMaker_EXPORTS.h>
8#include <aws/sagemaker/SageMakerRequest.h>
9#include <aws/sagemaker/model/UiTemplate.h>
10#include <aws/sagemaker/model/RenderableTask.h>
11#include <aws/core/utils/memory/stl/AWSString.h>
46 template<
typename UiTemplateT = UiTemplate>
47 void SetUiTemplate(UiTemplateT&& value) { m_uiTemplateHasBeenSet =
true; m_uiTemplate = std::forward<UiTemplateT>(value); }
48 template<
typename UiTemplateT = UiTemplate>
59 template<
typename TaskT = RenderableTask>
60 void SetTask(TaskT&& value) { m_taskHasBeenSet =
true; m_task = std::forward<TaskT>(value); }
61 template<
typename TaskT = RenderableTask>
72 template<
typename RoleArnT = Aws::String>
73 void SetRoleArn(RoleArnT&& value) { m_roleArnHasBeenSet =
true; m_roleArn = std::forward<RoleArnT>(value); }
74 template<
typename RoleArnT = Aws::String>
88 template<
typename HumanTaskUiArnT = Aws::String>
89 void SetHumanTaskUiArn(HumanTaskUiArnT&& value) { m_humanTaskUiArnHasBeenSet =
true; m_humanTaskUiArn = std::forward<HumanTaskUiArnT>(value); }
90 template<
typename HumanTaskUiArnT = Aws::String>
96 bool m_uiTemplateHasBeenSet =
false;
99 bool m_taskHasBeenSet =
false;
102 bool m_roleArnHasBeenSet =
false;
105 bool m_humanTaskUiArnHasBeenSet =
false;
virtual const char * GetServiceRequestName() const override
RenderUiTemplateRequest & WithRoleArn(RoleArnT &&value)
RenderUiTemplateRequest & WithHumanTaskUiArn(HumanTaskUiArnT &&value)
void SetUiTemplate(UiTemplateT &&value)
bool RoleArnHasBeenSet() const
AWS_SAGEMAKER_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
RenderUiTemplateRequest & WithTask(TaskT &&value)
const Aws::String & GetHumanTaskUiArn() const
void SetRoleArn(RoleArnT &&value)
const UiTemplate & GetUiTemplate() const
const Aws::String & GetRoleArn() const
void SetTask(TaskT &&value)
AWS_SAGEMAKER_API RenderUiTemplateRequest()=default
AWS_SAGEMAKER_API Aws::String SerializePayload() const override
bool UiTemplateHasBeenSet() const
bool HumanTaskUiArnHasBeenSet() const
const RenderableTask & GetTask() const
bool TaskHasBeenSet() const
RenderUiTemplateRequest & WithUiTemplate(UiTemplateT &&value)
void SetHumanTaskUiArn(HumanTaskUiArnT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String