AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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StartChannelRequest.h
1
6#pragma once
7#include <aws/medialive/MediaLive_EXPORTS.h>
8#include <aws/medialive/MediaLiveRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <utility>
11
12namespace Aws
13{
14namespace MediaLive
15{
16namespace Model
17{
18
25 {
26 public:
27 AWS_MEDIALIVE_API StartChannelRequest() = default;
28
29 // Service request name is the Operation name which will send this request out,
30 // each operation should has unique request name, so that we can get operation's name from this request.
31 // Note: this is not true for response, multiple operations may have the same response name,
32 // so we can not get operation's name from response.
33 inline virtual const char* GetServiceRequestName() const override { return "StartChannel"; }
34
35 AWS_MEDIALIVE_API Aws::String SerializePayload() const override;
36
37
39
42 inline const Aws::String& GetChannelId() const { return m_channelId; }
43 inline bool ChannelIdHasBeenSet() const { return m_channelIdHasBeenSet; }
44 template<typename ChannelIdT = Aws::String>
45 void SetChannelId(ChannelIdT&& value) { m_channelIdHasBeenSet = true; m_channelId = std::forward<ChannelIdT>(value); }
46 template<typename ChannelIdT = Aws::String>
47 StartChannelRequest& WithChannelId(ChannelIdT&& value) { SetChannelId(std::forward<ChannelIdT>(value)); return *this;}
49 private:
50
51 Aws::String m_channelId;
52 bool m_channelIdHasBeenSet = false;
53 };
54
55} // namespace Model
56} // namespace MediaLive
57} // namespace Aws
StartChannelRequest & WithChannelId(ChannelIdT &&value)
AWS_MEDIALIVE_API Aws::String SerializePayload() const override
AWS_MEDIALIVE_API StartChannelRequest()=default
virtual const char * GetServiceRequestName() const override
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String