7#include <aws/license-manager/LicenseManager_EXPORTS.h>
8#include <aws/license-manager/LicenseManagerRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/license-manager/model/LicenseConfigurationStatus.h>
11#include <aws/core/utils/memory/stl/AWSVector.h>
12#include <aws/license-manager/model/ProductInformation.h>
17namespace LicenseManager
46 template<
typename LicenseConfigurationArnT = Aws::String>
47 void SetLicenseConfigurationArn(LicenseConfigurationArnT&& value) { m_licenseConfigurationArnHasBeenSet =
true; m_licenseConfigurationArn = std::forward<LicenseConfigurationArnT>(value); }
48 template<
typename LicenseConfigurationArnT = Aws::String>
69 template<
typename LicenseRulesT = Aws::Vector<Aws::String>>
70 void SetLicenseRules(LicenseRulesT&& value) { m_licenseRulesHasBeenSet =
true; m_licenseRules = std::forward<LicenseRulesT>(value); }
71 template<
typename LicenseRulesT = Aws::Vector<Aws::String>>
73 template<
typename LicenseRulesT = Aws::String>
83 inline void SetLicenseCount(
long long value) { m_licenseCountHasBeenSet =
true; m_licenseCount = value; }
93 inline void SetLicenseCountHardLimit(
bool value) { m_licenseCountHardLimitHasBeenSet =
true; m_licenseCountHardLimit = value; }
103 template<
typename NameT = Aws::String>
104 void SetName(NameT&& value) { m_nameHasBeenSet =
true; m_name = std::forward<NameT>(value); }
105 template<
typename NameT = Aws::String>
115 template<
typename DescriptionT = Aws::String>
116 void SetDescription(DescriptionT&& value) { m_descriptionHasBeenSet =
true; m_description = std::forward<DescriptionT>(value); }
117 template<
typename DescriptionT = Aws::String>
127 template<
typename ProductInformationListT = Aws::Vector<ProductInformation>>
128 void SetProductInformationList(ProductInformationListT&& value) { m_productInformationListHasBeenSet =
true; m_productInformationList = std::forward<ProductInformationListT>(value); }
129 template<
typename ProductInformationListT = Aws::Vector<ProductInformation>>
131 template<
typename ProductInformationListT = ProductInformation>
147 bool m_licenseConfigurationArnHasBeenSet =
false;
150 bool m_licenseConfigurationStatusHasBeenSet =
false;
153 bool m_licenseRulesHasBeenSet =
false;
155 long long m_licenseCount{0};
156 bool m_licenseCountHasBeenSet =
false;
158 bool m_licenseCountHardLimit{
false};
159 bool m_licenseCountHardLimitHasBeenSet =
false;
162 bool m_nameHasBeenSet =
false;
165 bool m_descriptionHasBeenSet =
false;
168 bool m_productInformationListHasBeenSet =
false;
170 bool m_disassociateWhenNotFound{
false};
171 bool m_disassociateWhenNotFoundHasBeenSet =
false;
UpdateLicenseConfigurationRequest & AddProductInformationList(ProductInformationListT &&value)
UpdateLicenseConfigurationRequest & WithLicenseCount(long long value)
UpdateLicenseConfigurationRequest & WithLicenseConfigurationStatus(LicenseConfigurationStatus value)
AWS_LICENSEMANAGER_API UpdateLicenseConfigurationRequest()=default
UpdateLicenseConfigurationRequest & WithName(NameT &&value)
UpdateLicenseConfigurationRequest & WithLicenseRules(LicenseRulesT &&value)
void SetLicenseCount(long long value)
AWS_LICENSEMANAGER_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
void SetLicenseConfigurationArn(LicenseConfigurationArnT &&value)
virtual const char * GetServiceRequestName() const override
bool ProductInformationListHasBeenSet() const
UpdateLicenseConfigurationRequest & WithProductInformationList(ProductInformationListT &&value)
UpdateLicenseConfigurationRequest & WithLicenseConfigurationArn(LicenseConfigurationArnT &&value)
const Aws::String & GetLicenseConfigurationArn() const
AWS_LICENSEMANAGER_API Aws::String SerializePayload() const override
UpdateLicenseConfigurationRequest & AddLicenseRules(LicenseRulesT &&value)
void SetDisassociateWhenNotFound(bool value)
bool LicenseCountHasBeenSet() const
const Aws::String & GetName() const
UpdateLicenseConfigurationRequest & WithDisassociateWhenNotFound(bool value)
bool LicenseConfigurationStatusHasBeenSet() const
void SetLicenseRules(LicenseRulesT &&value)
bool NameHasBeenSet() const
bool LicenseCountHardLimitHasBeenSet() const
bool LicenseRulesHasBeenSet() const
bool GetLicenseCountHardLimit() const
void SetName(NameT &&value)
long long GetLicenseCount() const
const Aws::Vector< ProductInformation > & GetProductInformationList() const
LicenseConfigurationStatus GetLicenseConfigurationStatus() const
void SetLicenseConfigurationStatus(LicenseConfigurationStatus value)
bool GetDisassociateWhenNotFound() const
bool DescriptionHasBeenSet() const
void SetProductInformationList(ProductInformationListT &&value)
UpdateLicenseConfigurationRequest & WithLicenseCountHardLimit(bool value)
bool LicenseConfigurationArnHasBeenSet() const
UpdateLicenseConfigurationRequest & WithDescription(DescriptionT &&value)
void SetLicenseCountHardLimit(bool value)
const Aws::Vector< Aws::String > & GetLicenseRules() const
const Aws::String & GetDescription() const
bool DisassociateWhenNotFoundHasBeenSet() const
void SetDescription(DescriptionT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
LicenseConfigurationStatus
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector