7#include <aws/iottwinmaker/IoTTwinMaker_EXPORTS.h>
8#include <aws/iottwinmaker/IoTTwinMakerRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/core/utils/memory/stl/AWSMap.h>
43 template<
typename WorkspaceIdT = Aws::String>
44 void SetWorkspaceId(WorkspaceIdT&& value) { m_workspaceIdHasBeenSet =
true; m_workspaceId = std::forward<WorkspaceIdT>(value); }
45 template<
typename WorkspaceIdT = Aws::String>
55 template<
typename SceneIdT = Aws::String>
56 void SetSceneId(SceneIdT&& value) { m_sceneIdHasBeenSet =
true; m_sceneId = std::forward<SceneIdT>(value); }
57 template<
typename SceneIdT = Aws::String>
68 template<
typename ContentLocationT = Aws::String>
69 void SetContentLocation(ContentLocationT&& value) { m_contentLocationHasBeenSet =
true; m_contentLocation = std::forward<ContentLocationT>(value); }
70 template<
typename ContentLocationT = Aws::String>
80 template<
typename DescriptionT = Aws::String>
81 void SetDescription(DescriptionT&& value) { m_descriptionHasBeenSet =
true; m_description = std::forward<DescriptionT>(value); }
82 template<
typename DescriptionT = Aws::String>
92 template<
typename CapabilitiesT = Aws::Vector<Aws::String>>
93 void SetCapabilities(CapabilitiesT&& value) { m_capabilitiesHasBeenSet =
true; m_capabilities = std::forward<CapabilitiesT>(value); }
94 template<
typename CapabilitiesT = Aws::Vector<Aws::String>>
96 template<
typename CapabilitiesT = Aws::String>
97 CreateSceneRequest&
AddCapabilities(CapabilitiesT&& value) { m_capabilitiesHasBeenSet =
true; m_capabilities.emplace_back(std::forward<CapabilitiesT>(value));
return *
this; }
106 template<
typename TagsT = Aws::Map<Aws::String, Aws::String>>
107 void SetTags(TagsT&& value) { m_tagsHasBeenSet =
true; m_tags = std::forward<TagsT>(value); }
108 template<
typename TagsT = Aws::Map<Aws::String, Aws::String>>
110 template<
typename TagsKeyT = Aws::String,
typename TagsValueT = Aws::String>
112 m_tagsHasBeenSet =
true; m_tags.emplace(std::forward<TagsKeyT>(key), std::forward<TagsValueT>(value));
return *
this;
122 template<
typename SceneMetadataT = Aws::Map<Aws::String, Aws::String>>
123 void SetSceneMetadata(SceneMetadataT&& value) { m_sceneMetadataHasBeenSet =
true; m_sceneMetadata = std::forward<SceneMetadataT>(value); }
124 template<
typename SceneMetadataT = Aws::Map<Aws::String, Aws::String>>
126 template<
typename SceneMetadataKeyT = Aws::String,
typename SceneMetadataValueT = Aws::String>
128 m_sceneMetadataHasBeenSet =
true; m_sceneMetadata.emplace(std::forward<SceneMetadataKeyT>(key), std::forward<SceneMetadataValueT>(value));
return *
this;
134 bool m_workspaceIdHasBeenSet =
false;
137 bool m_sceneIdHasBeenSet =
false;
140 bool m_contentLocationHasBeenSet =
false;
143 bool m_descriptionHasBeenSet =
false;
146 bool m_capabilitiesHasBeenSet =
false;
149 bool m_tagsHasBeenSet =
false;
152 bool m_sceneMetadataHasBeenSet =
false;
const Aws::Vector< Aws::String > & GetCapabilities() const
CreateSceneRequest & WithWorkspaceId(WorkspaceIdT &&value)
void SetWorkspaceId(WorkspaceIdT &&value)
void SetTags(TagsT &&value)
CreateSceneRequest & AddCapabilities(CapabilitiesT &&value)
CreateSceneRequest & WithDescription(DescriptionT &&value)
const Aws::String & GetSceneId() const
bool CapabilitiesHasBeenSet() const
bool DescriptionHasBeenSet() const
CreateSceneRequest & WithTags(TagsT &&value)
CreateSceneRequest & WithSceneMetadata(SceneMetadataT &&value)
void SetCapabilities(CapabilitiesT &&value)
const Aws::String & GetWorkspaceId() const
CreateSceneRequest & WithContentLocation(ContentLocationT &&value)
void SetDescription(DescriptionT &&value)
bool SceneIdHasBeenSet() const
AWS_IOTTWINMAKER_API CreateSceneRequest()=default
CreateSceneRequest & WithSceneId(SceneIdT &&value)
bool ContentLocationHasBeenSet() const
AWS_IOTTWINMAKER_API Aws::String SerializePayload() const override
CreateSceneRequest & WithCapabilities(CapabilitiesT &&value)
const Aws::String & GetContentLocation() const
const Aws::String & GetDescription() const
virtual const char * GetServiceRequestName() const override
bool WorkspaceIdHasBeenSet() const
const Aws::Map< Aws::String, Aws::String > & GetSceneMetadata() const
void SetSceneId(SceneIdT &&value)
bool SceneMetadataHasBeenSet() const
CreateSceneRequest & AddSceneMetadata(SceneMetadataKeyT &&key, SceneMetadataValueT &&value)
void SetSceneMetadata(SceneMetadataT &&value)
CreateSceneRequest & AddTags(TagsKeyT &&key, TagsValueT &&value)
const Aws::Map< Aws::String, Aws::String > & GetTags() const
bool TagsHasBeenSet() const
void SetContentLocation(ContentLocationT &&value)
std::map< K, V, std::less< K >, Aws::Allocator< std::pair< const K, V > > > Map
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector