7#include <aws/guardduty/GuardDuty_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/guardduty/model/Actor.h>
11#include <aws/guardduty/model/ResourceV2.h>
12#include <aws/guardduty/model/NetworkEndpoint.h>
13#include <aws/guardduty/model/Signal.h>
14#include <aws/guardduty/model/Indicator.h>
53 template<
typename U
idT = Aws::String>
54 void SetUid(UidT&& value) { m_uidHasBeenSet =
true; m_uid = std::forward<UidT>(value); }
55 template<
typename U
idT = Aws::String>
65 template<
typename DescriptionT = Aws::String>
66 void SetDescription(DescriptionT&& value) { m_descriptionHasBeenSet =
true; m_description = std::forward<DescriptionT>(value); }
67 template<
typename DescriptionT = Aws::String>
77 template<
typename ActorsT = Aws::Vector<Actor>>
78 void SetActors(ActorsT&& value) { m_actorsHasBeenSet =
true; m_actors = std::forward<ActorsT>(value); }
79 template<
typename ActorsT = Aws::Vector<Actor>>
81 template<
typename ActorsT = Actor>
82 Sequence&
AddActors(ActorsT&& value) { m_actorsHasBeenSet =
true; m_actors.emplace_back(std::forward<ActorsT>(value));
return *
this; }
91 template<
typename ResourcesT = Aws::Vector<ResourceV2>>
92 void SetResources(ResourcesT&& value) { m_resourcesHasBeenSet =
true; m_resources = std::forward<ResourcesT>(value); }
93 template<
typename ResourcesT = Aws::Vector<ResourceV2>>
95 template<
typename ResourcesT = ResourceV2>
96 Sequence&
AddResources(ResourcesT&& value) { m_resourcesHasBeenSet =
true; m_resources.emplace_back(std::forward<ResourcesT>(value));
return *
this; }
106 template<
typename Endpo
intsT = Aws::Vector<NetworkEndpo
int>>
107 void SetEndpoints(EndpointsT&& value) { m_endpointsHasBeenSet =
true; m_endpoints = std::forward<EndpointsT>(value); }
108 template<
typename Endpo
intsT = Aws::Vector<NetworkEndpo
int>>
110 template<
typename Endpo
intsT = NetworkEndpo
int>
111 Sequence&
AddEndpoints(EndpointsT&& value) { m_endpointsHasBeenSet =
true; m_endpoints.emplace_back(std::forward<EndpointsT>(value));
return *
this; }
120 template<
typename SignalsT = Aws::Vector<Signal>>
121 void SetSignals(SignalsT&& value) { m_signalsHasBeenSet =
true; m_signals = std::forward<SignalsT>(value); }
122 template<
typename SignalsT = Aws::Vector<Signal>>
124 template<
typename SignalsT = Signal>
125 Sequence&
AddSignals(SignalsT&& value) { m_signalsHasBeenSet =
true; m_signals.emplace_back(std::forward<SignalsT>(value));
return *
this; }
135 template<
typename SequenceIndicatorsT = Aws::Vector<Indicator>>
136 void SetSequenceIndicators(SequenceIndicatorsT&& value) { m_sequenceIndicatorsHasBeenSet =
true; m_sequenceIndicators = std::forward<SequenceIndicatorsT>(value); }
137 template<
typename SequenceIndicatorsT = Aws::Vector<Indicator>>
139 template<
typename SequenceIndicatorsT = Indicator>
140 Sequence&
AddSequenceIndicators(SequenceIndicatorsT&& value) { m_sequenceIndicatorsHasBeenSet =
true; m_sequenceIndicators.emplace_back(std::forward<SequenceIndicatorsT>(value));
return *
this; }
150 template<
typename AdditionalSequenceTypesT = Aws::Vector<Aws::String>>
151 void SetAdditionalSequenceTypes(AdditionalSequenceTypesT&& value) { m_additionalSequenceTypesHasBeenSet =
true; m_additionalSequenceTypes = std::forward<AdditionalSequenceTypesT>(value); }
152 template<
typename AdditionalSequenceTypesT = Aws::Vector<Aws::String>>
154 template<
typename AdditionalSequenceTypesT = Aws::String>
155 Sequence&
AddAdditionalSequenceTypes(AdditionalSequenceTypesT&& value) { m_additionalSequenceTypesHasBeenSet =
true; m_additionalSequenceTypes.emplace_back(std::forward<AdditionalSequenceTypesT>(value));
return *
this; }
160 bool m_uidHasBeenSet =
false;
163 bool m_descriptionHasBeenSet =
false;
166 bool m_actorsHasBeenSet =
false;
169 bool m_resourcesHasBeenSet =
false;
172 bool m_endpointsHasBeenSet =
false;
175 bool m_signalsHasBeenSet =
false;
178 bool m_sequenceIndicatorsHasBeenSet =
false;
181 bool m_additionalSequenceTypesHasBeenSet =
false;
AWS_GUARDDUTY_API Sequence()=default
const Aws::Vector< NetworkEndpoint > & GetEndpoints() const
Sequence & WithSignals(SignalsT &&value)
AWS_GUARDDUTY_API Aws::Utils::Json::JsonValue Jsonize() const
const Aws::Vector< Signal > & GetSignals() const
bool ActorsHasBeenSet() const
const Aws::Vector< ResourceV2 > & GetResources() const
Sequence & AddAdditionalSequenceTypes(AdditionalSequenceTypesT &&value)
Sequence & WithDescription(DescriptionT &&value)
bool EndpointsHasBeenSet() const
AWS_GUARDDUTY_API Sequence & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetAdditionalSequenceTypes(AdditionalSequenceTypesT &&value)
bool AdditionalSequenceTypesHasBeenSet() const
Sequence & AddSignals(SignalsT &&value)
const Aws::Vector< Actor > & GetActors() const
Sequence & AddSequenceIndicators(SequenceIndicatorsT &&value)
void SetUid(UidT &&value)
Sequence & AddResources(ResourcesT &&value)
void SetResources(ResourcesT &&value)
Sequence & WithSequenceIndicators(SequenceIndicatorsT &&value)
Sequence & WithResources(ResourcesT &&value)
bool DescriptionHasBeenSet() const
Sequence & WithActors(ActorsT &&value)
void SetSequenceIndicators(SequenceIndicatorsT &&value)
void SetActors(ActorsT &&value)
bool ResourcesHasBeenSet() const
bool SignalsHasBeenSet() const
void SetEndpoints(EndpointsT &&value)
const Aws::String & GetUid() const
const Aws::Vector< Indicator > & GetSequenceIndicators() const
bool SequenceIndicatorsHasBeenSet() const
Sequence & WithEndpoints(EndpointsT &&value)
void SetDescription(DescriptionT &&value)
AWS_GUARDDUTY_API Sequence(Aws::Utils::Json::JsonView jsonValue)
Sequence & WithUid(UidT &&value)
Sequence & AddEndpoints(EndpointsT &&value)
const Aws::Vector< Aws::String > & GetAdditionalSequenceTypes() const
const Aws::String & GetDescription() const
Sequence & WithAdditionalSequenceTypes(AdditionalSequenceTypesT &&value)
bool UidHasBeenSet() const
void SetSignals(SignalsT &&value)
Sequence & AddActors(ActorsT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue