7#include <aws/guardduty/GuardDuty_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/guardduty/model/User.h>
10#include <aws/guardduty/model/Session.h>
11#include <aws/guardduty/model/ActorProcess.h>
38 AWS_GUARDDUTY_API
Actor() =
default;
50 template<
typename IdT = Aws::String>
51 void SetId(IdT&& value) { m_idHasBeenSet =
true; m_id = std::forward<IdT>(value); }
52 template<
typename IdT = Aws::String>
62 template<
typename UserT = User>
63 void SetUser(UserT&& value) { m_userHasBeenSet =
true; m_user = std::forward<UserT>(value); }
64 template<
typename UserT = User>
74 template<
typename SessionT = Session>
75 void SetSession(SessionT&& value) { m_sessionHasBeenSet =
true; m_session = std::forward<SessionT>(value); }
76 template<
typename SessionT = Session>
88 template<
typename ProcessT = ActorProcess>
89 void SetProcess(ProcessT&& value) { m_processHasBeenSet =
true; m_process = std::forward<ProcessT>(value); }
90 template<
typename ProcessT = ActorProcess>
96 bool m_idHasBeenSet =
false;
99 bool m_userHasBeenSet =
false;
102 bool m_sessionHasBeenSet =
false;
105 bool m_processHasBeenSet =
false;
const ActorProcess & GetProcess() const
bool IdHasBeenSet() const
bool SessionHasBeenSet() const
const User & GetUser() const
Actor & WithId(IdT &&value)
bool UserHasBeenSet() const
void SetSession(SessionT &&value)
const Session & GetSession() const
void SetUser(UserT &&value)
AWS_GUARDDUTY_API Actor()=default
void SetProcess(ProcessT &&value)
AWS_GUARDDUTY_API Aws::Utils::Json::JsonValue Jsonize() const
bool ProcessHasBeenSet() const
Actor & WithProcess(ProcessT &&value)
AWS_GUARDDUTY_API Actor(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetId() const
AWS_GUARDDUTY_API Actor & operator=(Aws::Utils::Json::JsonView jsonValue)
Actor & WithUser(UserT &&value)
Actor & WithSession(SessionT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue