AWS SDK for C++

AWS SDK for C++ Version 1.11.606

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Node.h
1
6#pragma once
7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/model/NodeType.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/glue/model/TriggerNodeDetails.h>
11#include <aws/glue/model/JobNodeDetails.h>
12#include <aws/glue/model/CrawlerNodeDetails.h>
13#include <utility>
14
15namespace Aws
16{
17namespace Utils
18{
19namespace Json
20{
21 class JsonValue;
22 class JsonView;
23} // namespace Json
24} // namespace Utils
25namespace Glue
26{
27namespace Model
28{
29
36 class Node
37 {
38 public:
39 AWS_GLUE_API Node() = default;
40 AWS_GLUE_API Node(Aws::Utils::Json::JsonView jsonValue);
41 AWS_GLUE_API Node& operator=(Aws::Utils::Json::JsonView jsonValue);
43
44
46
49 inline NodeType GetType() const { return m_type; }
50 inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
51 inline void SetType(NodeType value) { m_typeHasBeenSet = true; m_type = value; }
52 inline Node& WithType(NodeType value) { SetType(value); return *this;}
54
56
59 inline const Aws::String& GetName() const { return m_name; }
60 inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
61 template<typename NameT = Aws::String>
62 void SetName(NameT&& value) { m_nameHasBeenSet = true; m_name = std::forward<NameT>(value); }
63 template<typename NameT = Aws::String>
64 Node& WithName(NameT&& value) { SetName(std::forward<NameT>(value)); return *this;}
66
68
71 inline const Aws::String& GetUniqueId() const { return m_uniqueId; }
72 inline bool UniqueIdHasBeenSet() const { return m_uniqueIdHasBeenSet; }
73 template<typename UniqueIdT = Aws::String>
74 void SetUniqueId(UniqueIdT&& value) { m_uniqueIdHasBeenSet = true; m_uniqueId = std::forward<UniqueIdT>(value); }
75 template<typename UniqueIdT = Aws::String>
76 Node& WithUniqueId(UniqueIdT&& value) { SetUniqueId(std::forward<UniqueIdT>(value)); return *this;}
78
80
83 inline const TriggerNodeDetails& GetTriggerDetails() const { return m_triggerDetails; }
84 inline bool TriggerDetailsHasBeenSet() const { return m_triggerDetailsHasBeenSet; }
85 template<typename TriggerDetailsT = TriggerNodeDetails>
86 void SetTriggerDetails(TriggerDetailsT&& value) { m_triggerDetailsHasBeenSet = true; m_triggerDetails = std::forward<TriggerDetailsT>(value); }
87 template<typename TriggerDetailsT = TriggerNodeDetails>
88 Node& WithTriggerDetails(TriggerDetailsT&& value) { SetTriggerDetails(std::forward<TriggerDetailsT>(value)); return *this;}
90
92
95 inline const JobNodeDetails& GetJobDetails() const { return m_jobDetails; }
96 inline bool JobDetailsHasBeenSet() const { return m_jobDetailsHasBeenSet; }
97 template<typename JobDetailsT = JobNodeDetails>
98 void SetJobDetails(JobDetailsT&& value) { m_jobDetailsHasBeenSet = true; m_jobDetails = std::forward<JobDetailsT>(value); }
99 template<typename JobDetailsT = JobNodeDetails>
100 Node& WithJobDetails(JobDetailsT&& value) { SetJobDetails(std::forward<JobDetailsT>(value)); return *this;}
102
104
107 inline const CrawlerNodeDetails& GetCrawlerDetails() const { return m_crawlerDetails; }
108 inline bool CrawlerDetailsHasBeenSet() const { return m_crawlerDetailsHasBeenSet; }
109 template<typename CrawlerDetailsT = CrawlerNodeDetails>
110 void SetCrawlerDetails(CrawlerDetailsT&& value) { m_crawlerDetailsHasBeenSet = true; m_crawlerDetails = std::forward<CrawlerDetailsT>(value); }
111 template<typename CrawlerDetailsT = CrawlerNodeDetails>
112 Node& WithCrawlerDetails(CrawlerDetailsT&& value) { SetCrawlerDetails(std::forward<CrawlerDetailsT>(value)); return *this;}
114 private:
115
117 bool m_typeHasBeenSet = false;
118
119 Aws::String m_name;
120 bool m_nameHasBeenSet = false;
121
122 Aws::String m_uniqueId;
123 bool m_uniqueIdHasBeenSet = false;
124
125 TriggerNodeDetails m_triggerDetails;
126 bool m_triggerDetailsHasBeenSet = false;
127
128 JobNodeDetails m_jobDetails;
129 bool m_jobDetailsHasBeenSet = false;
130
131 CrawlerNodeDetails m_crawlerDetails;
132 bool m_crawlerDetailsHasBeenSet = false;
133 };
134
135} // namespace Model
136} // namespace Glue
137} // namespace Aws
Node & WithType(NodeType value)
Definition Node.h:52
Node & WithTriggerDetails(TriggerDetailsT &&value)
Definition Node.h:88
bool JobDetailsHasBeenSet() const
Definition Node.h:96
bool NameHasBeenSet() const
Definition Node.h:60
bool TriggerDetailsHasBeenSet() const
Definition Node.h:84
const TriggerNodeDetails & GetTriggerDetails() const
Definition Node.h:83
AWS_GLUE_API Node & operator=(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetName() const
Definition Node.h:59
const CrawlerNodeDetails & GetCrawlerDetails() const
Definition Node.h:107
AWS_GLUE_API Node(Aws::Utils::Json::JsonView jsonValue)
void SetUniqueId(UniqueIdT &&value)
Definition Node.h:74
NodeType GetType() const
Definition Node.h:49
AWS_GLUE_API Aws::Utils::Json::JsonValue Jsonize() const
void SetCrawlerDetails(CrawlerDetailsT &&value)
Definition Node.h:110
bool UniqueIdHasBeenSet() const
Definition Node.h:72
void SetTriggerDetails(TriggerDetailsT &&value)
Definition Node.h:86
bool TypeHasBeenSet() const
Definition Node.h:50
const JobNodeDetails & GetJobDetails() const
Definition Node.h:95
void SetName(NameT &&value)
Definition Node.h:62
void SetType(NodeType value)
Definition Node.h:51
Node & WithCrawlerDetails(CrawlerDetailsT &&value)
Definition Node.h:112
Node & WithUniqueId(UniqueIdT &&value)
Definition Node.h:76
Node & WithName(NameT &&value)
Definition Node.h:64
bool CrawlerDetailsHasBeenSet() const
Definition Node.h:108
void SetJobDetails(JobDetailsT &&value)
Definition Node.h:98
const Aws::String & GetUniqueId() const
Definition Node.h:71
AWS_GLUE_API Node()=default
Node & WithJobDetails(JobDetailsT &&value)
Definition Node.h:100
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue