7#include <aws/glue/Glue_EXPORTS.h>
8#include <aws/glue/model/NodeType.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/glue/model/TriggerNodeDetails.h>
11#include <aws/glue/model/JobNodeDetails.h>
12#include <aws/glue/model/CrawlerNodeDetails.h>
39 AWS_GLUE_API
Node() =
default;
61 template<
typename NameT = Aws::String>
62 void SetName(NameT&& value) { m_nameHasBeenSet =
true; m_name = std::forward<NameT>(value); }
63 template<
typename NameT = Aws::String>
73 template<
typename UniqueIdT = Aws::String>
74 void SetUniqueId(UniqueIdT&& value) { m_uniqueIdHasBeenSet =
true; m_uniqueId = std::forward<UniqueIdT>(value); }
75 template<
typename UniqueIdT = Aws::String>
85 template<
typename TriggerDetailsT = TriggerNodeDetails>
86 void SetTriggerDetails(TriggerDetailsT&& value) { m_triggerDetailsHasBeenSet =
true; m_triggerDetails = std::forward<TriggerDetailsT>(value); }
87 template<
typename TriggerDetailsT = TriggerNodeDetails>
97 template<
typename JobDetailsT = JobNodeDetails>
98 void SetJobDetails(JobDetailsT&& value) { m_jobDetailsHasBeenSet =
true; m_jobDetails = std::forward<JobDetailsT>(value); }
99 template<
typename JobDetailsT = JobNodeDetails>
109 template<
typename CrawlerDetailsT = CrawlerNodeDetails>
110 void SetCrawlerDetails(CrawlerDetailsT&& value) { m_crawlerDetailsHasBeenSet =
true; m_crawlerDetails = std::forward<CrawlerDetailsT>(value); }
111 template<
typename CrawlerDetailsT = CrawlerNodeDetails>
117 bool m_typeHasBeenSet =
false;
120 bool m_nameHasBeenSet =
false;
123 bool m_uniqueIdHasBeenSet =
false;
125 TriggerNodeDetails m_triggerDetails;
126 bool m_triggerDetailsHasBeenSet =
false;
128 JobNodeDetails m_jobDetails;
129 bool m_jobDetailsHasBeenSet =
false;
131 CrawlerNodeDetails m_crawlerDetails;
132 bool m_crawlerDetailsHasBeenSet =
false;
Node & WithType(NodeType value)
Node & WithTriggerDetails(TriggerDetailsT &&value)
bool JobDetailsHasBeenSet() const
bool NameHasBeenSet() const
bool TriggerDetailsHasBeenSet() const
const TriggerNodeDetails & GetTriggerDetails() const
AWS_GLUE_API Node & operator=(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetName() const
const CrawlerNodeDetails & GetCrawlerDetails() const
AWS_GLUE_API Node(Aws::Utils::Json::JsonView jsonValue)
void SetUniqueId(UniqueIdT &&value)
AWS_GLUE_API Aws::Utils::Json::JsonValue Jsonize() const
void SetCrawlerDetails(CrawlerDetailsT &&value)
bool UniqueIdHasBeenSet() const
void SetTriggerDetails(TriggerDetailsT &&value)
bool TypeHasBeenSet() const
const JobNodeDetails & GetJobDetails() const
void SetName(NameT &&value)
void SetType(NodeType value)
Node & WithCrawlerDetails(CrawlerDetailsT &&value)
Node & WithUniqueId(UniqueIdT &&value)
Node & WithName(NameT &&value)
bool CrawlerDetailsHasBeenSet() const
void SetJobDetails(JobDetailsT &&value)
const Aws::String & GetUniqueId() const
AWS_GLUE_API Node()=default
Node & WithJobDetails(JobDetailsT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue