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AWS SDK for C++ Version 1.11.607
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generated
src
aws-cpp-sdk-gameliftstreams
include
aws
gameliftstreams
model
StreamGroupStatus.h
1
6
#pragma once
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#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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namespace
Aws
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{
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namespace
GameLiftStreams
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{
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namespace
Model
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{
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enum class
StreamGroupStatus
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{
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NOT_SET
,
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ACTIVATING
,
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UPDATING_LOCATIONS
,
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ACTIVE
,
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ACTIVE_WITH_ERRORS
,
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ERROR_
,
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DELETING
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};
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namespace
StreamGroupStatusMapper
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{
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AWS_GAMELIFTSTREAMS_API
StreamGroupStatus
GetStreamGroupStatusForName
(
const
Aws::String
& name);
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AWS_GAMELIFTSTREAMS_API
Aws::String
GetNameForStreamGroupStatus
(
StreamGroupStatus
value);
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}
// namespace StreamGroupStatusMapper
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}
// namespace Model
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}
// namespace GameLiftStreams
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}
// namespace Aws
Aws::GameLiftStreams::Model::StreamGroupStatusMapper::GetNameForStreamGroupStatus
AWS_GAMELIFTSTREAMS_API Aws::String GetNameForStreamGroupStatus(StreamGroupStatus value)
Aws::GameLiftStreams::Model::StreamGroupStatusMapper::GetStreamGroupStatusForName
AWS_GAMELIFTSTREAMS_API StreamGroupStatus GetStreamGroupStatusForName(const Aws::String &name)
Aws::GameLiftStreams::Model::StreamGroupStatus
StreamGroupStatus
Definition
StreamGroupStatus.h:17
Aws::GameLiftStreams::Model::StreamGroupStatus::UPDATING_LOCATIONS
@ UPDATING_LOCATIONS
Aws::GameLiftStreams::Model::StreamGroupStatus::ACTIVE_WITH_ERRORS
@ ACTIVE_WITH_ERRORS
Aws::GameLiftStreams::Model::ApplicationStatus::ERROR_
@ ERROR_
Aws::GameLiftStreams::Model::ApplicationStatus::NOT_SET
@ NOT_SET
Aws::GameLiftStreams::Model::ApplicationStatus::DELETING
@ DELETING
Aws::GameLiftStreams::Model::StreamGroupLocationStatus::ACTIVE
@ ACTIVE
Aws::GameLiftStreams::Model::StreamGroupLocationStatus::ACTIVATING
@ ACTIVATING
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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