7#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
8#include <aws/gameliftstreams/GameLiftStreamsRequest.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
14namespace GameLiftStreams
46 template<
typename IdentifierT = Aws::String>
47 void SetIdentifier(IdentifierT&& value) { m_identifierHasBeenSet =
true; m_identifier = std::forward<IdentifierT>(value); }
48 template<
typename IdentifierT = Aws::String>
69 template<
typename OutputUriT = Aws::String>
70 void SetOutputUri(OutputUriT&& value) { m_outputUriHasBeenSet =
true; m_outputUri = std::forward<OutputUriT>(value); }
71 template<
typename OutputUriT = Aws::String>
86 template<
typename StreamSessionIdentifierT = Aws::String>
87 void SetStreamSessionIdentifier(StreamSessionIdentifierT&& value) { m_streamSessionIdentifierHasBeenSet =
true; m_streamSessionIdentifier = std::forward<StreamSessionIdentifierT>(value); }
88 template<
typename StreamSessionIdentifierT = Aws::String>
94 bool m_identifierHasBeenSet =
false;
97 bool m_outputUriHasBeenSet =
false;
100 bool m_streamSessionIdentifierHasBeenSet =
false;
bool StreamSessionIdentifierHasBeenSet() const
bool IdentifierHasBeenSet() const
ExportStreamSessionFilesRequest & WithOutputUri(OutputUriT &&value)
ExportStreamSessionFilesRequest & WithStreamSessionIdentifier(StreamSessionIdentifierT &&value)
void SetStreamSessionIdentifier(StreamSessionIdentifierT &&value)
virtual const char * GetServiceRequestName() const override
AWS_GAMELIFTSTREAMS_API Aws::String SerializePayload() const override
bool OutputUriHasBeenSet() const
void SetIdentifier(IdentifierT &&value)
const Aws::String & GetIdentifier() const
const Aws::String & GetOutputUri() const
ExportStreamSessionFilesRequest & WithIdentifier(IdentifierT &&value)
const Aws::String & GetStreamSessionIdentifier() const
AWS_GAMELIFTSTREAMS_API ExportStreamSessionFilesRequest()=default
void SetOutputUri(OutputUriT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String