7#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/gameliftstreams/model/ExportFilesStatus.h>
22namespace GameLiftStreams
59 template<
typename OutputUriT = Aws::String>
60 void SetOutputUri(OutputUriT&& value) { m_outputUriHasBeenSet =
true; m_outputUri = std::forward<OutputUriT>(value); }
61 template<
typename OutputUriT = Aws::String>
84 template<
typename StatusReasonT = Aws::String>
85 void SetStatusReason(StatusReasonT&& value) { m_statusReasonHasBeenSet =
true; m_statusReason = std::forward<StatusReasonT>(value); }
86 template<
typename StatusReasonT = Aws::String>
92 bool m_outputUriHasBeenSet =
false;
95 bool m_statusHasBeenSet =
false;
98 bool m_statusReasonHasBeenSet =
false;
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue